Subject:
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Re: LEOG football/soccer field
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Newsgroups:
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lugnet.games, lugnet.general
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Date:
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Mon, 17 Apr 2000 16:11:30 GMT
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Reply-To:
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WUBWUB@WILDLINK.nospamCOM
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Viewed:
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6363 times
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"Mike Steele" <mesteele@earthlink.net> wrote:
> My friend and I each bought a soccer field set (<set:3409>) and spent Saturday
> night playing. We used the parts from the two sets to make one huge field (we
> built two identical halves using the suggested field layout from the
> directions, then turned the suggested layout sideways and connected our fields
> down the middle). The combined field gave us a 11-on-11 game, which was more
> challenging than the basic game.
>
> The problem with this set-up: because you're only using two of your four
> goalies, you end up with two field pieces without players. We put the open
> field pieces along the sidelines and if the ball went there, the player
> defending that side of the field got to flick the ball with his finger
> (however, you were not allowed to score in this way... all goals had to be
> kicked by minifigs). Maybe when we see <set:3401> available, we can pick up
> some extra minifig kicking stands to fill in the gaps.
...I picked up a second set too... Still tinkering with how to deal with the 'blank
plates' :-/ I did come up with a configuration that used 16 players, 8 on 8... better than
5 on 5, but not the whole thing.
...the shoot and score has one extra base and a small field square... a couple of those
may also fix the problem but I haven't tried it yet.
>
> In lugnet.games, Stephen F. Roberts writes:
> > ...Set up:
> > ...Start with the field in whatever pattern u want and empty cept for the
> > goalies.
> > ...Randomly determine who wins the toss, they can either elect to shoot first
> > or place first (there doesnt seem to be much advantage either way).
> > ...Players alternate placing figs on the field in any open spot. Pay attention
> > to where u place! You want at least one close to his goal and you do not want
> > your goal surrounded either! And dont forget those full back positions!
>
> We set up the field to be symmetrical, so the players had no choice about where
> to place the players. To start the game, we rolled the ball in from one
> sideline towards the middle of the field (like foosball) or dropped the ball
> from above midfield (like hockey). The ball rolls where it will to start the
> game.
...But if u always start at the same points, u cant try out different strategies. In
'real' soccer/football, there's lots of variations on where the players go on the field.
Do you put extra forwards and sacrifice defense, or go with lots of mid fielders. You
should definitely try different combinations and placements of players. It makes it a very
different game when you don't have the standard lines of passing.
>
> > ...Kicking off:
> > ...On a kick off, the ball goes to the player's fig who is closest to the
> > middle, but on that player's side of 'the middle line'. We also played that
> > figs that are actually on the 1/2 way mark can't kick off, its got to be
> > totally on your side.
> > ...You have to pass on kickoff, no shots on goal.
>
> We did the same. Shooting on the kickoff wasn't an issue with the bigger
> field, because the midfielder who started with the ball didn't have a clear
> shot. With our field layout, no player was actually on the mid-line.
...I noticed that on the big field too, tho we did have one 'fluke' goal shot that rolled
past a forward and managed to roll in the goal. Was really funny watching the ball roll
around like a wild planet in a gravity field :-) (sorry... physics training seeps in :-)
>
> > ...Playing:
> > ...Duh: no fair playing when the other person isn't ready or paying attention.
>
> I don't think it's a "duh." No such mercy in our game. Pay attention, or be
> scored on. You could call "time-out" if you had the ball on offense.
...lol! guess it depends on the crowd.
>
> > ...If a player kicks the ball out of bounds, it returns to the closest fig of
> > the other player.
>
> Our rule was that the ball always went to the other team's goalie for all
> out-of-bounds balls. Not true to the real soccer rules, but we didn't have too
> many sideline out-of-bounds balls anyway.
...I started noticing that too. This does sound like a better 'fix' for the problem.
> > ...If it hits someone's hand cuz they left their hand in the field, the ball
> > goes to the nearest fig of the other player.
>
> We simply ruled this a "do-over" and returned the ball to the kicker.
...Yea, but what if it hits the player's own hand? (specially if they deceitfully left it
there on purpose... bwahahaha! (evil thought... place your hand over your own goal while
shooting... just in case :-) (and yes, it has happened to me that a wild bounce on the big
field rolled around and around and ended up almost scoring on myself!)
>
> > ...Scoring:
> > ...Shots that bounce out of the goal do not count! This makes skill counts
> > more than power. If u shoot close at full power, its just a wild shot and is
> > gonna bounce out. We played both ways, but found it too easy to just power
> > shoot from across the board and it wasnt fun... it was much better once we put
> > in this rule.
>
> Our rule: if the ball touches any part of the inside of the goal and bounces
> out, it's a goal. We got pretty good at playing goalie and stopping shots.
> Plus, with the larger field, it took enough skill just to pass the ball the
> whole way down the field to set up for the shot. With the field layout we
> used, the goalies didn't have clear shots on each other, so power-shooting with
> the goalie was not a good strategy.
...You can get a lot of power from a regular player was our problem. The forward guy would
rear back at full strength and at that range it's hard to react in time if the player is
good (changes angle quickly). It mostly helped to keep us from using full power kicks
(which also helped to keep wild shots in the field most of the time).
>
> > ...You cant turn your goalie on his side and waggle him back and forth! (tho
> > if he starts 'standing up' he can fall on his side during a save).
>
> About half way through the game, I discovered the advantage of always having
> the goalie sideways, since most shots are low. We didn't outlaw it, because
> with the bigger field, each player had three forwards with clear shots at the
> goal, and we chose to leave this defensive advantage alone to counter that. We
> figured out how to quickly pass the ball between players to get an open shot
> around the sideways goalie.
>
> Waggling the goalie back and forth quickly seems to produce enough own-goals to
> make this tactic not worthwhile.
...But laying them down isn't 'authentic' :-) (and does make defending much easier, almost
too easy). Its also easily countered by taking a bit of aim and shooting over the
goalie... after all, there is no time limit to hold long u have to shoot :-) psych them
out ("sleeping on the job again?" :-)
> > ...Comments on my intrepretation of football rules as played in the game? :-)
>
> It sounds like with the smaller field, you have to tailor the rules to benefit
> the defense by encouraging shooting skill to make it interesting. With our
> bigger field, passing skill and speed were more important (although I did
> manage to get one fullback to score a fluke goal), and I think it was a more
> balanced game without having to add rules limiting player behavior. On each
> point, it usually took us several possessions each before someone managed to
> score.
...I always take my time when passing. Helps me from making mistakes. Speed is secondary
to skill in foosball like games anyway (tho speed does have its times "look over there!"
:-) I never had much problem passing it up to my forward even on the big field. Hmmm may
have to break out the big board again tonite and tinker :-)
...you can go back to ignoring me now...
wubwub
stephen f roberts
wamalug guy (http://wamalug.org)
wildlink.com
lugnet #160
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Message has 1 Reply: | | Re: LEOG football/soccer field
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| (...) Yeah... my thought was to buy two of the sets to get two more "kicking stands" and one more extra minifig for each team. The small field square can go back in my loose parts bin. Integrating the larger goal (with what appears to be a goalie (...) (25 years ago, 17-Apr-00, to lugnet.games, lugnet.general)
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Message is in Reply To:
| | Re: LEOG football/soccer field
|
| My friend and I each bought a soccer field set (<set:3409>) and spent Saturday night playing. We used the parts from the two sets to make one huge field (we built two identical halves using the suggested field layout from the directions, then turned (...) (25 years ago, 17-Apr-00, to lugnet.games, lugnet.general)
|
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