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| | (quick note) was: Re: USCLS is re-released!
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| (...) ...Wouldn't that be "USLCS?" Also, the website (which is in fact uslcs) comes up "not found." best LFB (22 years ago, 29-Jul-02, to lugnet.games)
| | | | USCLS is re-released!
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| An add-on, designed for space combat, is being made at the moment. The website is (URL) those who don't know what this is, USCLS stands for Ultimate Space Lego Combat Sim. Its similar to BrikWars, but does have unique features (such as Skybases, (...) (22 years ago, 29-Jul-02, to lugnet.games)
| | | | Re: New Interactive Game on LEGO.trains
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| (...) Hey! I'm a minifig! :) Steve (23 years ago, 10-Jun-02, to lugnet.games, lugnet.trains)
| | | | Re: New Interactive Game on LEGO.trains
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| John & All, (...) Yes, it is fun. It reminds me of the Choose Your Own Adventure books that I read when I was younger. : ) Scott S. -- (23 years ago, 7-Jun-02, to lugnet.games, lugnet.trains)
| | | | New Interactive Game on LEGO.trains
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| I just came across a fun new game you might want to check out: (URL) slick, and it even worked using my Mac:-) -John (23 years ago, 7-Jun-02, to lugnet.games, lugnet.trains)
| | | | Re: BrickHeap Wars!
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| (...) David and I are going to work on developing and fleshing out the BrickHeap Wars format during and after BricksWest. We're really going to learn-by-doing, and see what sorts of things work best (and don't). I imagine that we'll end up putting (...) (23 years ago, 8-Feb-02, to lugnet.events.brickswest, lugnet.robotics, lugnet.gaming, lugnet.games)
| | | | Re: Is this a virus?
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| Did you try "Explore the Lab" on top of scrren? You will see what I experienced: When I open it, I got a green screen that is similar a dos character screen, I can't go back to original LEGO page, and that screen is run on full scrren mode, is it (...) (23 years ago, 1-Feb-02, to lugnet.games)
| | | | Re: Is this a virus?
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| (...) Do you mean the "Return To LEGO" menu bar item at the upper left of the window? Works fine for me. Was this the only problem you had with the Gallidor site, or is there something more you are asking about? Give some more details... Matt (23 years ago, 1-Feb-02, to lugnet.games)
| | | | Re: Is this a virus?
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| Thanks a lot. I found that I can't back to original lego page even if I press EXIT on the top right of screen. Zhengrong (...) (23 years ago, 1-Feb-02, to lugnet.games)
| | | | Re: Is this a virus?
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| (...) I've played it...it's a variation on Columns, with a bit of Burning Monkey Puzzle Lab thrown in. What makes you think it's a virus? (Keeping in ming that it IS a "viral" marketing campaign...but that's just marketing-speak) Matt (And why (...) (23 years ago, 1-Feb-02, to lugnet.faq, lugnet.games)
| | | | Re: Brickshelf problems...
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| In lugnet.games (and 1 other group), Dan Boger wrote: no one know what I was thinking to post here. my apologies :) Dan (23 years ago, 26-Jan-02, to lugnet.games)
| | | | Re: Brickshelf problems...
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| (...) <snip> (...) FUT there :) (23 years ago, 26-Jan-02, to lugnet.publish, lugnet.games)
| | | | Sector62 is about to start. All participants please read
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| Hi there, everyone It's Zac Soden, Galactic Mediator for Sector62, here. I'm posting now to make a couple of announcements: - The first is that Sector62 is about to begin. I'm scheduling it for Friday the 25th of January (Australian time, so for all (...) (23 years ago, 23-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) SWEEE...EEET! :-) (23 years ago, 22-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) That should be fine. (...) Does that mean that I should build something to transport the Krak-tir'm (if I find it) other than the truck, or will the area near it be clear for ships to land? Thanks, Curt Tigges Commander-in-Chief of Starforce (...) (23 years ago, 22-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) Of course! I was going to rip off their weaponry and give them a jumpjet boost to make them go faster. -- Mark (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) Lets see.... The robots are a hard call. I'll say that you can have unarmed robotic exosuits (need a pilot). How does that sound. The vehicles can be any size, as long as they can fit onto the cargo ship. But, um, I never specified anything (...) (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) In the misssion briefing, the Corvette class ship is defined as: "medium freighter sized craft capable of atmospheric flight and landing and equipped with light offensivee/defensive systems." Hope that helps :) Can't wait to see the ship. Zac (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) of course you remove all weponry from the vehicle. The reason for that rule is so that the winner isn't necessarily the guy with the biggest gun. Zac (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
| | | | Re: The biggest Lego based game ever to be held
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| (...) Hi guys, Good question and I don't see why not :) If it will allow cooler ships in the game, I'm all for it! Zac (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
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