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 Games / *390 (-40)
  Re: Building instructions
 
(...) Yes, you can build your own cars, but the other characters have pre-defined cars (Captain Redbeard for example) - I'm wondering if there are instructions floating around for those. (...) Version 1. (...) He's 3 - 'nuf said. Matthias Jetleb (22 years ago, 19-Dec-02, to lugnet.games.lego.racers)
 
  Re: 2 player mode
 
(...) It works in split-screen mode. In the options menu, select different controls for Player1 and Player2. From the main menu, select two player race (or whatever it's called). Matthias Jetleb. P.S. Keep an eye out for shortcuts! (22 years ago, 17-Dec-02, to lugnet.games.lego.racers)
 
  Re: Building instructions
 
Matthias Jetleb <Jetleb@Netcom.ca> schrieb in im Newsbeitrag: usakvu4kosh1rh8c62di...4ax.com... (...) hi! the game were you build your own cars? wich racer version? wouldn't it help (,be easier and more rewarding) teaching him ldraw? tw (22 years ago, 17-Dec-02, to lugnet.games.lego.racers)
 
  2 player mode
 
I've got a question about the original Lego Racers CD-ROM game. I picked up a copy at TRU for $5, and it didn't really come with a detailed manual (or maps of the courses). I was just wondering, how do I enable 2 player mode on the computer? Do I (...) (22 years ago, 16-Dec-02, to lugnet.games.lego.racers)
 
  Building instructions
 
My son's been bugging me..... Does anyone know of any building instructions for the cars featured in the Racers game? Matthias Jetleb (22 years ago, 13-Dec-02, to lugnet.games.lego.racers)
 
  Re: Does Racers run on Gameboy Advance?
 
It should run on advance, but the graphics will retain the same proportions as the GB Color screen (unless you 'stretch' the screen with one of the 'top' R or L buttons. The reason it says Gameboy color only is 'cause the only systems out when the (...) (22 years ago, 22-Nov-02, to lugnet.games)
 
  Does Racers run on Gameboy Advance?
 
I ordered a copy of LEGO Racers (1, not 2) for Gameboy when it was a S@H phone special a while back, as a gift. Now that I look carefully at the box, I see it saying GAMEBOY Color only. Since this came out before Gameboy Advance, does anyone know if (...) (22 years ago, 22-Nov-02, to lugnet.games)
 
  Lego man for quake 3!
 
Here's something fun, a Lego man player model for all of you quake 3 players! check out this link with pics: (URL) (22 years ago, 30-Aug-02, to lugnet.games)
 
  USLCS Website fixed
 
First, this isn't Justin. I'm his brother David, webmaster of the site. I'm still waiting for my posting rights! Anyhow back to topic. The website is now fixed. (URL) is it just me or does my brother sound like a dork ;-P ) - David Radford - (22 years ago, 31-Jul-02, to lugnet.games)
 
  Re: (quick note) was: Re: USCLS is re-released!
 
(...) I get a page when I go to the website, unfortunately, said page doesn't display as HTML, it displays as a text file with HTML code in it. Something is wrong with the file type... Frank (22 years ago, 30-Jul-02, to lugnet.games)
 
  Re: (quick note) was: Re: USCLS is re-released!
 
(...) Yeah, USLCS. I was typing it pretty fast. It works on my end, and I don't have the website on my comp. And it also doesn't work in Netscape. (22 years ago, 30-Jul-02, to lugnet.games)
 
  (quick note) was: Re: USCLS is re-released!
 
(...) ...Wouldn't that be "USLCS?" Also, the website (which is in fact uslcs) comes up "not found." best LFB (22 years ago, 29-Jul-02, to lugnet.games)
 
  USCLS is re-released!
 
An add-on, designed for space combat, is being made at the moment. The website is (URL) those who don't know what this is, USCLS stands for Ultimate Space Lego Combat Sim. Its similar to BrikWars, but does have unique features (such as Skybases, (...) (22 years ago, 29-Jul-02, to lugnet.games)
 
  Re: anybody still playing?
 
(...) Hello Thomas, Trust me, I am a fan of "Dune 2000" strategy game and it is several orders of magnitude more challenging than Rock raiders. It's a shame that what is fun is just waste or losing strategy. Laser is fun. Heavy vehicules are fun. (...) (22 years ago, 15-Jul-02, to lugnet.games.lego.rockraiders)
 
  Re: anybody still playing?
 
<snip> (...) shame (...) </snip> err yes . . . sort of . . I must admit I really like the game and do fear here's a wonderful chance Lego is dropping light heartedly. I love the design and colour schemes. It's sort of a building and science fiction (...) (22 years ago, 4-Jul-02, to lugnet.games.lego.rockraiders)
 
  Re: LEGO Loco
 
(...) This is the group for LEGO Loco: (URL) I admit, that area needs an overhaul.. -Suz (22 years ago, 11-Jun-02, to lugnet.trains, lugnet.games.lego.loco)
 
  Re: New Interactive Game on LEGO.trains
 
(...) Hey! I'm a minifig! :) Steve (22 years ago, 10-Jun-02, to lugnet.games, lugnet.trains)
 
  Re: New Interactive Game on LEGO.trains
 
John & All, (...) Yes, it is fun. It reminds me of the Choose Your Own Adventure books that I read when I was younger. : ) Scott S. -- (22 years ago, 7-Jun-02, to lugnet.games, lugnet.trains)
 
  New Interactive Game on LEGO.trains
 
I just came across a fun new game you might want to check out: (URL) slick, and it even worked using my Mac:-) -John (22 years ago, 7-Jun-02, to lugnet.games, lugnet.trains)
 
  Re: anybody still playing?
 
(...) I just bought it. It is fun as a whole. Great graphics especially when played in 1rst person. However I wonder what is the public targeted by the game. The game is surely not for kids because of bad responsivity. Also the game is not for (...) (22 years ago, 6-Jun-02, to lugnet.games.lego.rockraiders)
 
  anybody still playing?
 
does somebody know of a leveleditor or anything else for the game? (23 years ago, 23-Feb-02, to lugnet.games.lego.rockraiders)
 
  Re: BrickHeap Wars!
 
(...) David and I are going to work on developing and fleshing out the BrickHeap Wars format during and after BricksWest. We're really going to learn-by-doing, and see what sorts of things work best (and don't). I imagine that we'll end up putting (...) (23 years ago, 8-Feb-02, to lugnet.events.brickswest, lugnet.robotics, lugnet.gaming, lugnet.games)
 
  Re: Is this a virus?
 
Did you try "Explore the Lab" on top of scrren? You will see what I experienced: When I open it, I got a green screen that is similar a dos character screen, I can't go back to original LEGO page, and that screen is run on full scrren mode, is it (...) (23 years ago, 1-Feb-02, to lugnet.games)
 
  Re: Is this a virus?
 
(...) Do you mean the "Return To LEGO" menu bar item at the upper left of the window? Works fine for me. Was this the only problem you had with the Gallidor site, or is there something more you are asking about? Give some more details... Matt (23 years ago, 1-Feb-02, to lugnet.games)
 
  Re: Is this a virus?
 
Thanks a lot. I found that I can't back to original lego page even if I press EXIT on the top right of screen. Zhengrong (...) (23 years ago, 1-Feb-02, to lugnet.games)
 
  Re: Is this a virus?
 
(...) I've played it...it's a variation on Columns, with a bit of Burning Monkey Puzzle Lab thrown in. What makes you think it's a virus? (Keeping in ming that it IS a "viral" marketing campaign...but that's just marketing-speak) Matt (And why (...) (23 years ago, 1-Feb-02, to lugnet.faq, lugnet.games)
 
  Re: LEGO Racers 2
 
(...) I gave up and returned mine and have written a whiney letter to Lego Consumer Affairs. The original game was great, but the sequel sucked. The interface was too confusing for kids (and annoying to me, the adult), framerate was too slow, and (...) (23 years ago, 29-Jan-02, to lugnet.games.lego.racers, lugnet.loc.uk)
 
  Re: Brickshelf problems...
 
In lugnet.games (and 1 other group), Dan Boger wrote: no one know what I was thinking to post here. my apologies :) Dan (23 years ago, 26-Jan-02, to lugnet.games)
 
  Re: Brickshelf problems...
 
(...) <snip> (...) FUT there :) (23 years ago, 26-Jan-02, to lugnet.publish, lugnet.games)
 
  Sector62 is about to start. All participants please read
 
Hi there, everyone It's Zac Soden, Galactic Mediator for Sector62, here. I'm posting now to make a couple of announcements: - The first is that Sector62 is about to begin. I'm scheduling it for Friday the 25th of January (Australian time, so for all (...) (23 years ago, 23-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) SWEEE...EEET! :-) (23 years ago, 22-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) That should be fine. (...) Does that mean that I should build something to transport the Krak-tir'm (if I find it) other than the truck, or will the area near it be clear for ships to land? Thanks, Curt Tigges Commander-in-Chief of Starforce (...) (23 years ago, 22-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) Of course! I was going to rip off their weaponry and give them a jumpjet boost to make them go faster. -- Mark (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) Lets see.... The robots are a hard call. I'll say that you can have unarmed robotic exosuits (need a pilot). How does that sound. The vehicles can be any size, as long as they can fit onto the cargo ship. But, um, I never specified anything (...) (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) In the misssion briefing, the Corvette class ship is defined as: "medium freighter sized craft capable of atmospheric flight and landing and equipped with light offensivee/defensive systems." Hope that helps :) Can't wait to see the ship. Zac (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) of course you remove all weponry from the vehicle. The reason for that rule is so that the winner isn't necessarily the guy with the biggest gun. Zac (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) Hi guys, Good question and I don't see why not :) If it will allow cooler ships in the game, I'm all for it! Zac (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) I'm working on my ship and crew right now, and I have couple of questions. Can I include small, unarmed robots (non-minifig) to assist the crew in loading the Krak-tir'm equipment into the ship? Also, you said that we can have "small, unarmed (...) (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
(...) ...I'm almost there. Got the crew assembled last nite and will be LDrawing up a ship today (my LEGO room is a total chaotic mess!!! darn kids :-) So my ship'll be virtual for now. ...Bonus question: The rules say one ship only, but can we (...) (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)
 
  Re: The biggest Lego based game ever to be held
 
As soon as I can think of some fancy feed from Zenoa Prime, I'll send it along. But for now: I'm coming! And you better read up on the Administration hovertanks, 'cause at least one is coming along with me. -- Mark Nelson LCC Command: (URL) (23 years ago, 21-Jan-02, to lugnet.space, lugnet.build, lugnet.general, lugnet.loc.au, lugnet.games, lugnet.events)


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