Subject:
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Re: Dragon's Archipelago
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Newsgroups:
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lugnet.gaming
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Date:
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Fri, 31 Jan 2003 13:47:19 GMT
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Viewed:
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15 times
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In lugnet.castle, Leonard Hoffman writes:
> ~~~after two kinda negative posts, here's something constructive:
>
> A Castle based role-play game. Concept heavily influenced by the recent space
> Starship (courtesy of mr. hendo's excellent explanation of the same).
>
> Development would only require some noble person to create the Archipelago and
> make a map of it. Then subsequent playing would take place either via email or
> something. Maintainence would require only the activity of the individual
> players and GM's, so it would rise or fall depended solely on participation.
>
> Please, comments are welcome.
> Following recent comments about gaming vs. castle, this is follow up to
> fun.gaming
>
> _lenny
Great, with all the psychos arguing in castle. its good that a game project
has survived. I personly liked the idea of i.o.m but the game play was
rubbish i would love to be a part of this game, as a player or a G.M .
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Message has 1 Reply: | | Re: Dragon's Archipelago
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| (...) I dont get it. I propose this idea, and i work on it, and then, once people start arguing about it, its dropped, and near exact duplicate is made, that only get support. i dont get it. Why, when i propose something, it gets ripped to shreds, (...) (22 years ago, 31-Jan-03, to lugnet.gaming)
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Message is in Reply To:
| | Dragon's Archipelago
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| ~~~after two kinda negative posts, here's something constructive: A Castle based role-play game. Concept heavily influenced by the recent space Starship (courtesy of mr. hendo's excellent explanation of the same). I'm trying to capture the strengths (...) (22 years ago, 31-Jan-03, to lugnet.castle, lugnet.gaming)
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