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In lugnet.harrypotter, Paul Sinasohn writes:
> That's us, plus all the robotic folks who bought the Mindstorms stuff as a
> novelty experiment.
>
> And any company that caters to 10% of its customers won't be in business too
> long. :-)
Actually, that's not really true. I've spoken on this before, but the best
analogy I have so far is between us to heavy alcohol users. Alcoholics are
only 10% of the *customers* for alcohol-related companies, but they consume
50% of the alcohol created. I'm not claiming that lego addiction is
comparable to alcohol addiction in he sense that it's bad (1), just that us
adults can afford to, and *will*, buy more than the children market if we
are being catered.
The data you have there - are you sure it said 10% of *lego* was *bought* by
adults? Or was it 10% of customers? Plus, how does TLC know, if adults are
buying products in stores and such? It's just an estimate. Might be *very*
wrong. Additionaly, I am willing to argue ferociously that if lego catered
us, their heavy users, they would be way out of their financial troubles by now.
Does that make sense?
-Shiri
(1) That's a matter of opinion, and I'm not getting into that discussion!
Shoo, shoo!
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