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Subject: 
Re: Bloodstone Inn completed, teaser story up!
Newsgroups: 
lugnet.castle
Date: 
Sat, 8 Apr 2000 14:59:41 GMT
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In lugnet.castle, Eric Kingsley writes:
The Inn looks great Shiri.  Those are some pretty tight rooms on the second
floor but I do like the layout and how you used the angled doors to fit
everything in.

Thanks! I thought that three rooms are not enough... The beds are also
designed to conserve space, although I don't have close-up pics. The are
centered on 2 1x1 rounds, and the rounds are restraightened by using 2x1 tiles
w/center stud... (I just got Ledit so I might try this as my first "model").
It turns out so that the back of the bed is aligned with the wall, while the
width (of 2 studs) is centered between the 3 studs of the room... just barely
enough room for the minifigs' hands. :-)

I also noticed the one outside corner in red and the one other read slope
mixed
in with the grey slopes at the indent of the outside wall.  Is this planned or
did you just not have enough grey slopes?

Just didn't have enough slopes... I'm getting a few regular slopes in trades
now, and I'm hoping to get the corner ones as well.

<snip>
I would suggest saving for an X-Wing <set:7140> .
<snip>

It does look like a great set, I've had my eye on it for a while, but right
now I'm saving up for something else (some FM sets). Also, I'm hoping to
gather up enough to visit Israel in April 2001 (sure, it's a year ahead, but
flights can get pretty expensive). My parents *might* pay half if I have the
other half... that still leaves ~$500, so I'm putting aside at least 2/3 of
every baby-sitting job for that. So it's even less money for lego...

Are there any plans to hook into that arch on the right side of the Inn?  I
know you mentioned a stable but is that on the back burner for now?

It's pretty much on the back burner, here's why: I realized that, since I'm
placing my inn and basically all my realm on an archipeLego, and only a small
part of my realm on the mainland, having a stable on the small island is
pretty silly... people from afar won't be *riding* thru the sea, and people
from the Helfire itself won't need a horse to get there. :-)

I might make the arch into something else... perhaps I'll place the worker's
"hut" there. Or maybe it just leads to the worker's hut. Or maybe I'll take
out the arch altogether. I really don't know.
Right now I want to focus on my first chapter and *finish* it, that's been on
the back burner for way too long and I really want to complete it; so I'm not
going to be building (much) until I'm done with that.

The one other thing I really liked about your design is that the floors lift
off to reveal each lower floor.  I wish I had taken this tact with my Inn.  I
tried to use technic pins but with the way my Inn evolved this turned out to
not be very practical.  I may have to try this approach with my Inn if I ever
get brave enough to disassemble it that much and reengineer its design.

Personally I never got a kick of the technic pins idea... I like the use of
the 2x2/4x1 hinge better, but I don't have enough of those pieces right now.
The removable floors turned out to be very useful, because I can use the inn
for my stories - I really like that. It has high "playability" in a sense,
even though "I'm not PLAYING, I'm CREATING!" (1)...
I would suggest you to try it, it's not very complicated - just take off
(veeeery carefully) your second floor, add a line of tiles all around, and
reconnect the 2nd floor... (OK, maybe there's a little more to that. Actually,
your use of the castle walls might make it tougher.)

Thanks so much for the comments,
-Shiri

(1) To quote Bill F. ;-)



Message is in Reply To:
  Re: Bloodstone Inn completed, teaser story up!
 
(...) The Inn looks great Shiri. Those are some pretty tight rooms on the second floor but I do like the layout and how you used the angled doors to fit everything in. I also noticed the one outside corner in red and the one other read slope mixed (...) (25 years ago, 8-Apr-00, to lugnet.castle)  

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