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  Re: Minas Tirith scenes
 
(...) Very nice work. The city gates are quite large and look like they could withstand some punishment. One nit, I don't think the arch & slope combination works, I think it would look better if you just went with slopes for the whole thing. The (...) (20 years ago, 26-Apr-05, to lugnet.castle, FTX)
 
  Re: Minas Tirith scenes
 
(...) Thanks for the comments. I see what you mean on the arch/slope thing (at first I thought you meant along the tops of the walls, which I was pretty happy with, but I assume you mean the shape of the gateway). That comes out of a) inverse slope (...) (20 years ago, 26-Apr-05, to lugnet.castle, FTX)
 
  Re: Minas Tirith scenes
 
(...) Yes, I meant the shape of the gateway. I like the tops of the walls. How can you have an inverse slope shortage when you have enough light grey to do all those walls? (...) Nah, I don't think matching is a good idea. I agree that a real city (...) (20 years ago, 27-Apr-05, to lugnet.castle, FTX)
 
  Re: Minas Tirith scenes
 
(...) I have real problems with coloration. I'll take two seperate photos one right after the other, and one will be all tinged yellow whereas the other looks right. I think it's all due to very slight differences between the angle of the camera (...) (20 years ago, 29-Apr-05, to lugnet.castle, FTX)

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