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 Castle / *17585 (-10)
  Re: Activity on .castle
 
(...) Thank you! On the design, I started out trying to build a chapel/church for my castle, but it just didn't work out that way. It took a long time to collect all of those little white bits. (...) Wine, I think. I have grape arbors built, too. (...) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  Re: A name for the game project...
 
(...) I'd have to say 'Coalasce', which basically means fusion, since this is kind of like a combination of starship, IOM and an online war game. 'Boundaries of Dominion', 'Provincial', and 'Realm: Assimilation' also sound interesting. <<_Matt (...) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) OOPS! (...) I _love_ that book, but I haven't read it in years.... Hmmm...mmm.... Right over there, dusty and lonely on the shelf. I should reread it, save my book money for more bricks. ;) Tatyana (...) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  Re: The Crumbled Brick Tavern
 
(...) Nope. My thought was to have a "virtual" Tavern for us .castle folk to write on, add to, and have fun with right here online. Tatyana The master mason or the petulant queen (depending on the moment) ;) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  A Gentle Plea
 
I am all for people having their own cup of tea when it comes to fun. My husband rebuilds classic cars. I don't get it. But, he thinks it's fun. Great. Some of you posters to .castle are also into role-playing games. I don't get it. But, you think (...) (22 years ago, 29-Jan-03, to lugnet.castle) ! 
 
  Re: The Crumbled Brick Tavern
 
Hi tonya, Very impressive, I can see a great story unfolding here. One question; are you planing on playing it out with lego characters? cuz that would be pretty cool, well keep it up. Laterz Joey (...) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  The Crumbled Brick Tavern
 
Scene: A village, a twilit evening, a quiet street, a dingy tavern. A figure cloaked against the elements hurries toward the beckoning golden light spilling through the windows and onto the cobbled street. Upon entering the thin warmth inside the (...) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  Re: A name for the game project...
 
(...) Hmm i like 'CastleQuest' that is a good one, I'd say go with that one (22 years ago, 29-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) Ahh...how did I pass that up?! Okay...sounds interesting enough as is, so that should be supportable. (...) Skills only...only certain character types, like mercantalists could communicate. (they possess the diplomatic skills to communicate (...) (22 years ago, 29-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) This might cause conflict between players, (...) I agree, (...) I think that if a character has earned a blacksmithing skill they should beable to modefy their weapons, make the weapons a lil stronger, which is where the custom weapons come (...) (22 years ago, 28-Jan-03, to lugnet.castle)


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