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 CAD / Ray-Tracing / 995 (-5)
  Re: Batch .pov file creation?
 
(...) This worked like a champ! Thanks! One question though, when my rectangular object rotates, it tends get cut off on some frames. The center of the object is not rotating around the center point of the rendering window. Instead the rotation (...) (23 years ago, 29-Sep-01, to lugnet.cad.ray)
 
  Re: Batch .pov file creation?
 
(...) Consult the Help of Povray, entry "animation". I'm working on the opposite subject: the camera is fixed, but the model is moving. Looks quite pretty when minifigures are marching to the sound of "stars and stripes for ever". Unfortunately the (...) (23 years ago, 29-Sep-01, to lugnet.cad.ray)
 
  Re: Batch .pov file creation?
 
(...) I would put it all in one file and use POV-Ray's animation facility to achieve the various camera positions. You can do something like this: camera { [...] location <0, -50, -100> look_at <0, -50, 0> rotate <0, 30*clock, 0> } This will cause (...) (23 years ago, 29-Sep-01, to lugnet.cad.ray)
 
  Re: Smooth surfaces
 
Ok (...) (23 years ago, 28-Sep-01, to lugnet.cad.ray)
 
  Re: Batch .pov file creation?
 
(...) Ah yes. Forgot about that. Any ideas or tips on how to use it or how to find info about it? Jake (23 years ago, 28-Sep-01, to lugnet.cad.ray)


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