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 CAD / Ray-Tracing / 965 (-20)
  Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
I'm kinda speachless, I can't point out anything specific that I like I just like it all!!! its a wonderful shape. Gary Mike Petrucelli <lordi@erols.com> wrote in message news:GI8Epn.G4F@lugnet.com... (...) abysmal, but (...) multi-role (...) is (...) (23 years ago, 18-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
(...) The series was called Invasion: Earth IIRC, and was on the WB. Rick (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
(...) Agreed more pics. That is just plain awesome. Reminds me of the carriers from an Animated prime-time mini-seires from 2 or 3 years ago. I would definatly like to see a pic of just the fighter design. -Mike Petrucelli (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Confederation of Planets reopens doors three days ahead of schedule!!!
 
Greetings, Ladies, gentlemen, aliens, and slicon-based lifeforms!!! The Confederation of Planet Main Databank officialy reopens doors!!! Marvel at the new layout, the uniformity, and the CSS!!! I have also added DAT files of my ships to the Databank (...) (23 years ago, 17-Aug-01, to lugnet.space, lugnet.announce, lugnet.build, lugnet.cad.dat.scenes, lugnet.cad.ray, lugnet.general)
 
  Re: Marsupial Carriers (Was: Re: *BIG* Update!)
 
(...) Paul, That is great. I the mass is right - so many ships appear frail - this does not! I like grey. You should post more MOCs. Bob (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: Marsupial Carriers (Was: Re: *BIG* Update!)
 
(...) pod 9's heavy gear? the little fighters look simple but awesome in their own right. going to post any pics of them individually? (...) how bout Hive, or another nest-related term? or rack? hmm, nm lol. (...) (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: Marsupial Carriers (Was: Re: *BIG* Update!)
 
(...) Paul, Wow, that's so elegant. Do you have any closeups of the fighters? Do the fighter pilots stay in their fighters the whole time, is there a way for them to access the mothership? Thanks, George (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
 
(...) shape of the little fighters too. The use of the wedge slopes on 3 sides is really neat. I can just imagine this thing spewing fighters out all over the place. :^) More pics, please!!!! ~Grand Admiral Muffin Head (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: Marsupial Carriers (Was: Re: *BIG* Update!)
 
"Mr L F Braun" <braunli1@pilot.msu.edu> wrote in message news:GHw30M.ML6@lugnet.com... (...) Well, I realise that my track record for posting MOCs is pretty abysmal, but for what it's worth, here's a pic of a marsupial-style "light multi-role (...) (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  6277 Imperial Trading Post  [DAT]
 
I've finished the LDraw instructions for 6277, the Imperial Trading Post set. This has a lot of unofficial parts, which you can get at lugnet.cad.dat.parts. For any parts that don't yet exist, I tried to substitute a reasonable alternative and add a (...) (23 years ago, 16-Aug-01, to lugnet.cad.dat.models.sets, lugnet.cad.ray)
 
  Re: real world terrain
 
Thanks, I think I can use that,although not for anything Lego related. Gary Mike Horvath <mikehorvath@juno.com> wrote in message news:GI3B7w.Iwq@lugnet.com... (...) I (...) (23 years ago, 15-Aug-01, to lugnet.cad.ray)
 
  real world terrain
 
Here's a link to a very useful site regarding porting of GIS STDS survey data to different platforms. Once I figure out how to use it I'll render I nice image of one of my models in real world terrain. I spent a lot of hours trying to find this (...) (23 years ago, 15-Aug-01, to lugnet.cad.ray)
 
  Re: Datsville continuation - more ideas
 
Hey, no problem. I just browse Lugnet every once in a while to see if any progress on such a utility exists. I notice there has been little mention of such a thing in the newsgroups in the past. It would be a "cool" toy. Thanks, Mike (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Datsville continuation - more ideas
 
(...) If I understand the question correctly, and from my understanding of how a ray- tracer works, Pov-ray must keep all polygon data while it renders since it "traces" all the light rays, even those that you can't see (inside of a brick). It (...) (23 years ago, 14-Aug-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray)
 
  Re: *BIG* Update!
 
Not likely for two reasons. 1) I prefer to spend my time building. 2) Mac user. It's tough to accomplish what you do without the same or comparable tools. (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: *BIG* Update!
 
LOL! Glad you like them Dave! Any chance "HardCore" is going to make rendered wallpapers of his stuff? ;-) (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: *BIG* Update!
 
Of course we find it useful, Mladen...how else did Azriel make it's way to my desktop? -Dave (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: *BIG* Update!
 
Thanks Dan! I'm glad someone is finding the Wallpaper section useful! ;-) (...) it: (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: *BIG* Update!
 
Mirage is now my background :-) Excellent job! I just remebered I have a website. I suppose I should update it, eh? :-D (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  DAT for my AM General HMMWV
 
I started canabalizing parts, so I decided it was time to LDraw the model. POV: (3 URLs) Lambrecht bram@cwru.edu (URL) (23 years ago, 13-Aug-01, to lugnet.cad.dat.models, lugnet.cad.ray) ! 


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