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 CAD / Ray-Tracing / 875 (-10)
  Re: conversion to POVRAY
 
(...) Not a bad choice. Also consider L3Lab... what I like about it is that you can rotate the model to check for stuff you messed up. Yes, you can do that in MLCad as well but it's good as a double check. (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  Re: conversion to POVRAY
 
(...) Alternatively, I recommend that, if you're going to start with L3P, as I did, your best bet is simply to render the model straight off the page: l3p model.dat and then play around with the POV file within POV-Ray. I'm not especially conversant (...) (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  Re: conversion to POVRAY
 
(...) I would suggest skipping the learning curve of L3P and download the L3PAddOn program. It is a very nice windows interface that writes out the L3P commands. You can download it at www.Ldraw.org. Jake --- Jake McKee AFOL LUGNET Member #211 (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  conversion to POVRAY
 
Hi This weekend I have been reading the instructions for L3P, both the ones on the site and the ones that come zipped with the program. I can't work it out Could someone give me a brief, clear guide as to how to use it? Thanks, Tim (23 years ago, 11-Jun-01, to lugnet.cad.ray)
 
  Re: 4589 problem?
 
(...) only (...) this? (...) Excellent--I was hoping it was something simple like that. Thanks, I'll get v1.3 and give it a shot. Dave! (23 years ago, 10-Jun-01, to lugnet.cad.ray)
 
  Re: 4589 problem?
 
Dave Schuler wrote... (...) Are you using L3P ? v1.1 had a problem with cones. Go get v1.3. /Lars (23 years ago, 10-Jun-01, to lugnet.cad.ray)
 
  Re: 4589 problem?
 
Hmmm.. Works fine for me: (URL) into what could cause that....* Dave Schuler <orrex@excite.com> wrote in message news:GEn0yM.9qM@lugnet.com... (...) only (...) I'm (...) this? (...) (23 years ago, 9-Jun-01, to lugnet.cad.ray)
 
  4589 problem?
 
I've noticed on a few recent POV-Ray attempts that part 4589 Cone 1 x 1 doesn't show up properly, as though the surface isn't rendering, leaving only the central stem of the cone. I don't recall this happening before, but I'm not sure that I (...) (23 years ago, 9-Jun-01, to lugnet.cad.ray)
 
  Re: New Render
 
(...) Add more lights, reposition the lights, and/or make the lights brighter. Brighter lights can be obtained by using color values greater than 1. I usually create one main bright light source and then add a few dimmer (and often shadowless) (...) (23 years ago, 5-Jun-01, to lugnet.cad.ray)
 
  Re: New Render
 
Thanks for posting a link to that file again Bram, I had downloaded that file of yours before and had forgotten about it. It makes the colors look much better, in my opinion. Do you have any pointers for making the rendered images brighter? I seem (...) (23 years ago, 5-Jun-01, to lugnet.cad.ray)


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