| | Re: Ray-Tracing Beginner
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(...) Thanks for the pointer! I've been having similar difficulties and hadn't yet gotten around to getting the right software. Dave! (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | Re: Ray-Tracing Beginner
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(...) I also provided a link directly on the L3PAO page, right beneath where you downloaded L3PAO. J (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | Re: Interior shots of Cathedral of Ice
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I'll be moving for the next two weeks, so I may have to involuntarily abstain from building temporarily. Lorbaat <eric@nospam.thirteen.net> wrote in message news:G5GMIu.4yA@lugnet.com... (...) please (...) (24 years ago, 13-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: Ray-Tracing Beginner
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You need to have the Visual Basic runtime DLL's installed to use this. Luckily, this can be downloaded free-of-charge on the web. Try Here: (URL) is another one: (URL) another one: (URL) you need more, go to www.yahoo.com and search for MSVBVM60.DLL (...) (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | Re: MOTM (Was:Cathedral of Ice)
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Thanks for the compliments. Tim Courtney <tim@zacktron.com> wrote in message news:G5G06x.EHA@lugnet.com... (...) But I (...) (24 years ago, 13-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: MOTM (Was:Cathedral of Ice)
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Thanks - I just entered it. I tried last month, but I submitted one of my crappier models. We'll see what happens this month. Jeff Boen <onyx@flash.net> wrote in message news:G5FzJD.DDw@lugnet.com... (...) I (...) (24 years ago, 13-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: Ray-Tracing Beginner
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I've installed all these programs but when attempting to start L3PAO(which looks to be a life saver) I got an 'error starting program' message saying this: "A required .DLL file, MSVBVM60.DLL, was not found." Did I miss something? Thanks. (...) (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | Re: Interior shots of Cathedral of Ice
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Thanks! I actually wanted to add tile to the foor to make it more exciting, but each of these shots already takes over 2 hours to generate (in POV-RAY) on my machine! I don't have too may performance problems in MLCAD because I used about 15 (...) (24 years ago, 13-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: Interior shots of Cathedral of Ice
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I person named Koen requested the .dat file, but I was unable to send him email. The email was "koen.jordens@studen...ven.ac.be" Koen, if you see this, can you please email me back. Your email provider refused my email twice. Perhaps you can use a (...) (24 years ago, 13-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: Interior shots of Cathedral of Ice
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Hey hey now! :) richard marchetti <blueofnoon@aol.com> wrote in message news:G5Fv65.Hpr@lugnet.com... (...) (24 years ago, 13-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: Screensaver anyone?
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I didn't figure it would be all that hard. In addition to what you noted, I would also need a version of the configuration panel which allowed you to select a file to display, as well as (preferably) a way to select the full-screen resolution used (...) (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | Re: Screensaver anyone?
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Unfortunately, there is currently no way to get it to launch in fullscreen mode. Maybe the saver launchers have a way around this problem. The startup spin vector problem is another problem, since LDView doesn't have any way of making this happen (...) (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | RE: different idea for cockpit
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(...) I found the problem...and it is what I thought it would be :) Basically, what you are creating is a sphere with a speckled texture. The background color of this texture is black, which is why you can't change the background color. However, the (...) (24 years ago, 13-Dec-00, to lugnet.cad.ray)
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| | Re: different idea for cockpit
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(...) In my POV file: "(URL) the end, I have this section: // Sky?...Stars?... #include "colors.inc" #include "skies.inc" #include "stars.inc" #declare My_Night_Sky = union { sphere { < 0 , 0 , 0 > , 10001 texture { Starfield1 } } sphere { < 0 , 0 , (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
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| | Re: Interior shots of Cathedral of Ice
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"richard marchetti" <blueofnoon@aol.com> wrote in message news:G5Fv65.Hpr@lugnet.com... (...) Yeah! It lacks any *real* details, like a Michaelangelo fresco on the ceiling! :-) Seriously, WOW! -Peter (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | RE: different idea for cockpit
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(...) I use a "fog" object to make the transition from the ground plane to the background smoother. For day scenes, I generally use a very light blue color (like <0.7,0.9,1>). For night scenes, you could use a dark blue <0,0,0.4> or black <0,0,0>. (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
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| | Re: Screensaver anyone?
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(...) It's fairly easy to make a Windows screensaver. There are a few API calls to make and catch, but mostly you just compile to a .SCR extension, and stop your program where there is keyboard or mouse activity. Steve (24 years ago, 12-Dec-00, to lugnet.cad.ray)
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| | Re: Interior shots of Cathedral of Ice
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(...) stop building models immediately. :D eric (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
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| | Re: Screensaver anyone?
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(...) Combine the fullscreen mode with a generic screen saver and you now have what you're looking for. A quick search for "generic screen saver" turns up AnyServer and perhaps several others that will let you use any executable as a screen saver. (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
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| | different idea for cockpit
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(If you reply to this message, please follow-up to the appropriate, specific newsgroup. Thanks. :-) I came up with what I thought was an unusual orientation for a cockpit for a spaceship or mecha. I quickly built a set of mecha legs for it, and (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray, lugnet.build.mecha, lugnet.space)
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