Subject:
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RE: different idea for cockpit
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 13 Dec 2000 00:09:20 GMT
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Viewed:
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1226 times
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Franklin W. Cain writes:
> sphere {
> < 0 , 0 , 0 > , 10001
> texture { Starfield1 }
> }
I found the problem...and it is what I thought it would be :)
Basically, what you are creating is a sphere with a speckled texture. The
background color of this texture is black, which is why you can't change the
background color. However, the clouds you are including have clear instead
of a background color. You *can* change the stars.inc to have clear
sections instead of black, if you want to. Just replace instances of "rgb <
0, 0, 0>" with "rgbf < 1, 1, 1, 1>". I think that should work.
Hope that helps,
--Bram
Bram Lambrecht
bram@cwru.edu
http://home.cwru.edu/~bxl34/
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Message is in Reply To:
| | Re: different idea for cockpit
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| (...) In my POV file: "(URL) the end, I have this section: // Sky?...Stars?... #include "colors.inc" #include "skies.inc" #include "stars.inc" #declare My_Night_Sky = union { sphere { < 0 , 0 , 0 > , 10001 texture { Starfield1 } } sphere { < 0 , 0 , (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
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