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 CAD / Ray-Tracing / 2160 (-5)
  Re: Animation using Datsville
 
I'm working on some code to do this now : ) It's an extension of a utility I wrote a week ago that takes an Ldraw file and parses all the submodels and parts to give one a list of the pieces needed to build it. This new version just parses things (...) (21 years ago, 7-Mar-04, to lugnet.cad.ray)
 
  Re: Animation using Datsville
 
(...) I know you're being tongue-in-cheek, but what it sounds like you are saying couldn't be further from the truth. I suspect it is due to your misinterpreting what I was trying to say. Given that it isn't exactly a trivial thing, that's not too (...) (21 years ago, 7-Mar-04, to lugnet.cad.ray)
 
  Re: Animation using Datsville
 
(...) On second thought, this would be a bad idea, because objects outside the view cone could affect things, like reflections, shadows, and fog (important!!!). (21 years ago, 6-Mar-04, to lugnet.cad.ray)
 
  Re: Animation using Datsville
 
(...) True, but that would be an example of sloppy modeling on the part of the author ;) . (21 years ago, 6-Mar-04, to lugnet.cad.ray)
 
  Re: Animation using Datsville
 
(...) It's not exactly surprising that it worked ok, but if he didn't include any MPD support, then the results aren't necessarily correct. Since he presumably only pays attention to the locations of parts that he's willing to box, the references to (...) (21 years ago, 6-Mar-04, to lugnet.cad.ray)


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