| | Problem running LPub
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I am suddenly having difficulties running LPub and get these error messages: 1. Cannot find POV-Ray Registry installation entries 2. You must install POV-Ray before running LPub Though LPub.log says: Found LPub in registry Finding POV-Ray in (...) (21 years ago, 20-Aug-03, to lugnet.cad.ray)
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| | Re: UPDATE Re: Monster Truck
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(...) Well, it's obviously not in your 6 hour window, but I can answer your question. Black rubber is color number 256 (black dithered with black). --Travis (21 years ago, 19-Aug-03, to lugnet.cad.ray)
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| | MegaPOV, Find Edges & Shadows
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(URL) That was rendered at 1600x1200 with these find edges setttings: globalsettings postprocess findedges 1, .3, 0, 5, 1, rgb 0 ..and 4 shadowless lights all at 10 (for good measure) Why does it still have those shadows in the corners? I'm losing (...) (21 years ago, 19-Aug-03, to lugnet.cad.ray, FTX)
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| | Re: UPDATE Re: Monster Truck
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"jeroen de haan" <info@digitalbricks.nl> wrote in message news:HJtrsC.1KvD@lugnet.com... (...) DOH! What is the color code for rubber? I didn't even know that there was one... I'm going to rerender this tonight while I sleep. The last run took over (...) (21 years ago, 18-Aug-03, to lugnet.cad.ray)
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| | Re: Monster Truck
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better hurry, i'm starting a very big project that will be all monster trucks in the various versions that you tend to see each weekend on SUNDAY SUNDAY SUNDAY... bigfoot, gravedigger, etc. if you do make a couple, maybe we could put together a (...) (21 years ago, 18-Aug-03, to lugnet.cad.ray)
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| | Re: Star Wars Mini Models and Radiosity Renders
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well, its not perfect. there is an orientation problem, and those danged leg parts are not coming into MLCAD correctly, although they don't generate errors either...? Anyhow, since I'm on a rendering tear, I thought that I'd try yours out. thanks (...) (21 years ago, 18-Aug-03, to lugnet.cad.ray)
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| | Re: UPDATE Re: Monster Truck
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Nice! But those wheels, are the black or rubber? The look a bit too shiney to me... Jeroen "travis" <phree@attbi.com> wrote in message news:HJsCE7.yuo@lugnet.com... (...) (21 years ago, 18-Aug-03, to lugnet.cad.ray)
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| | Re: Star Wars Mini Models and Radiosity Renders
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(...) Hello Travis, You need to place these primitive files in the same directory as the model file that requires them. -Orion (21 years ago, 18-Aug-03, to lugnet.cad.ray)
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| | Re: Monster Truck
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Hey Travis, I really like the model itself. I dig stuff like that. Fun to look at, nice design. I'd like to make a truck sometime. I may just do that. Thanks for the inspiration! e (URL) (21 years ago, 17-Aug-03, to lugnet.cad.ray, FTX)
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| | Re: Star Wars Mini Models and Radiosity Renders
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I'm having terrific problems getting some of the parts to work specifically the following 4-4con3.dat rect3.dat rect2p.dat box3u8p.dat thanks for any help you can give me tk "Orion Pobursky" <orion@dontaddthis.p...ursky.com> wrote in message (...) (21 years ago, 17-Aug-03, to lugnet.cad.ray)
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| | Re: Hurray for Orion! (or radiosity files updated again!)
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whats the url? -tk "jeroen de haan" <info@digitalbricks.nl> wrote in message news:HJr83A.1Jr3@lugnet.com... (...) the (...) (21 years ago, 17-Aug-03, to lugnet.cad.ray)
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| | UPDATE Re: Monster Truck
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(URL) is a new and improved version that I made after switching to the 2.2 radiosity files and learning more about camera and lights thanks to a non AFOL friend of mine. thanks -tk (21 years ago, 17-Aug-03, to lugnet.cad.ray)
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| | Star Wars Mini Models and Radiosity Renders
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I've uplaoded the Star Wars Mini's to my web site: (URL) Official sets. Yes, I know there are some corrections that need to be made. I'll do them when I get home from visiting family in San Diego.. I also did another render of them all: (URL) I did (...) (21 years ago, 17-Aug-03, to lugnet.cad.ray, lugnet.cad.dat.models.sets, lugnet.starwars)
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| | Re: Hurray for Orion! (or radiosity files updated again!)
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(...) Just to tack a little footnote onto this, If anyone wants to tweak this file feel free and post the results here or Email me or Jeroen. I know for certain that the black rubber definition needs work and the bump definition is a little too (...) (21 years ago, 17-Aug-03, to lugnet.cad.ray)
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| | Hurray for Orion! (or radiosity files updated again!)
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Hi all, While I was asleep Orion added the LGEO slope definitions to his lugnetcolors.inc file. They are now in the ZIP-file and I also changed the website text. A big thank you to Orion! Jeroen PS I am trying to contact Todd but he doesn't reply. (...) (21 years ago, 17-Aug-03, to lugnet.cad.ray)
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| | POV-Ray Insert Menu (WAS Re: Version 2.2 of the LDraw radiosity files available)
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Jeroen has once again push the envelope of how we (LDraw users) use POV-Ray. I do believe that he is the first person within our community to make use of the Insert Menu in POV-Ray 3.5. Using the insert menu makes it much easier to use his code for (...) (21 years ago, 17-Aug-03, to lugnet.cad.ray)
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| | Re: lg_color.inc updates?
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(...) this is just a little hack i did some time ago. I just changed the old values and added the missing colors. the chart is might incomplete and also uses the old LDraw-naming for the undefined lg_colors. it also has some trouble with the (...) (21 years ago, 16-Aug-03, to lugnet.cad.ray)
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| | Re: Version 2.2 of the LDraw radiosity files available
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Hi all, I have written an installation and users guide for the new files. Please point your browser to (URL) there are any problems, please let me know. Oh, not on the page but very important: the files are stricktly POV-Ray 3.5 compatible. Sorry no (...) (21 years ago, 16-Aug-03, to lugnet.cad.ray)
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| | Re: Monster Truck
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Hi Tavis, I love your render. It's pretty neat. There are two thing that it lacks IMO: warmth and reflection in the chrome. Warmth: there are 2 ways to get some warmth in the picture; don't use white light but a more yellow/orange light. For example (...) (21 years ago, 16-Aug-03, to lugnet.cad.ray)
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| | Re: Version 2.2 of the LDraw radiosity files available
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(...) HUm.. I'm getting an error with the latest version of the radiosity files. On line 26 of the ldraw_radiosity.inc file #if ( LDRAW_RAD_SWITCH = 0 ) I get Parse Error: Expected 'numeric expression', undeclared identifier 'LDRAW_RAD_SWITCH' found (...) (21 years ago, 15-Aug-03, to lugnet.cad.ray)
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