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 CAD / Ray-Tracing / 1860 (-10)
  Re: I need help with pov-ray
 
In lugnet.cad.ray, Ahui Herrera wrote: SNIP (...) The LDraw site. (...) I finally got it to work, rendering car.dat and pyramid.dat with no problem. Now, however, i get this message: (URL) i try to do this file: (URL) not a deep link so plz wait for (...) (21 years ago, 3-Jul-03, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad, lugnet.people.newbie, lugnet.publish)
 
  Re: I need help with pov-ray
 
(...) Spencer look at the 1st link on this webpage for an overview of how LDraw and POV-Ray interact. (URL) online tutorials are you refering to? The ones on the ldraw site or the POV-Ray site? Have you read Conversion 101 found here: (URL) (...) (21 years ago, 2-Jul-03, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad, lugnet.people.newbie, lugnet.publish)
 
  BFC in MLCad
 
Hi all, Since I am translating (and re-writing) the helpfiles of MLCad in Dutch, I would like some more explaination on BFC. What does the option Use BFC Statements do in MLCad? Settings > General > Change... Tab Rendering and only available when (...) (21 years ago, 2-Jul-03, to lugnet.cad.mlcad, lugnet.cad.ray)
 
  Re: I need help with pov-ray
 
(...) One of the first things you need is a program like l3p, to convert the .dat files into .pov files. Programs like these can be found on the ldraw site at: (URL) L3p will give you enough of a file that yu can do a decent rendering. Should you (...) (21 years ago, 2-Jul-03, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad, lugnet.people.newbie, lugnet.publish)
 
  I need help with pov-ray
 
I would like step-by-step instructions on the software necessary to render mlcad creations in pov-ray. I have already tried to do everything by the online tutorials, but so far i have wasted 3 hours without being able to do the file conversions. It (...) (21 years ago, 2-Jul-03, to lugnet.cad.ray, lugnet.off-topic.geek, lugnet.cad, lugnet.people.newbie, lugnet.publish)
 
  Re: Can anyone help by suggesting some lighting tips?
 
"Allan Bedford" <ExpertBuilder-DELET...otome.com> skrev i meddelandet news:HHBnzC.uH@lugnet.com... (...) suggested (...) Sorry, I have never used it, just read about it. It is supposed to place a light at exactly at the spot where you put that piece (...) (21 years ago, 1-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) First off... let me say again, a big thank you to everyone who has contributed to this thread. Due to input from each of you I feel as though I've been able to make good progress in the direction of the types of renders I hope to achieve for (...) (21 years ago, 1-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) I'm quite happy/comfortable editing the .pov file directly... it's just the values and directions I'm still trying to get a grip on. (...) Is this different than some of the .inc files that others have already suggested using? And if so, can (...) (21 years ago, 1-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) (I don't know how much of this you can affect from LPub) One way is to add a 'light.dat' to your model at a position you want the light to come from. Not to close though... I usually put the lights far, far away from the model, to get more of (...) (21 years ago, 30-Jun-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) Sorry to take so long to respond. I don't post from work, and was away all evening. But I did see the work you'd done as soon as it was moderated on Brickshelf. Thank you so much for taking the time to help me understand this process. I will (...) (21 years ago, 28-Jun-03, to lugnet.cad.ray)


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