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 CAD / Ray-Tracing / 170 (-5)
  Re: LDRAW models and pictures
 
(...) Sounds similar to the box I made for set 6888[1]. I created three sides, and added a fourth side that wasn't visible so the shadows would look right. (...) Could you post a code sample? (only to cad.ray, please) --Bram 1) (URL) Lambrecht / o o (...) (25 years ago, 26-Mar-00, to lugnet.cad, lugnet.cad.ray)
 
  Re: "Glowing" Lights in POV-RAY (2nd attempt)
 
(...) Thank you, thank you, thank you!!! How I have looked for that. (...) Once again, thank you! /Tore (25 years ago, 24-Mar-00, to lugnet.cad.ray)
 
  Re: "Glowing" Lights in POV-RAY (2nd attempt)
 
(...) Hello, 1. To make a light stronger you can use a multiplier. For example: color rgb 2*<1,1,1> (double the light of the light source) or color rgb 0.5*<1,1,1> (half the light of the light source) or any other multiplier you like. 2. You can use (...) (25 years ago, 24-Mar-00, to lugnet.cad.ray)
 
  Re: "Glowing" Lights in POV-RAY (2nd attempt)
 
(...) This web server is currently having problems. I have reported it to the provider and they are working on it. If you have problems, please check again later. -Chuck (25 years ago, 23-Mar-00, to lugnet.cad.ray)
 
  Re: "Glowing" Lights in POV-RAY (2nd attempt)
 
Two things, First, I noticed that your ambient value for the glow color was 2.0. This promots to a color vector of <2.0,2.0,2.0> The largest legal color vector is <1.0,1.0,1.0>. I suggest you drop the ambient value to 1.0. Second, I noticed that you (...) (25 years ago, 23-Mar-00, to lugnet.cad.ray)


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