| | Re: Excellent rendering...
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Hello, this is my first time posting in this group. I just wanted to say that I have been looking around at some of these images and all of them are just fantastic. So real looking! Really really impressive. I would like to make a point of keeping (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
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| | Re: Rendering of a Bryce Rollins model
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Maybe I'm not an impartial viewer but that looks really nice. I like how you've given the part borders a nice thick line. For some reason that gives it an appealing look - sort of like a polygonal CGI model with cel shaded textures. Also, kudos for (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
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| | Rendering of a Bryce Rollins model
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Just finished some renders of Bryce Rollins' SH-60. Coloration may be off from his z-renders but it's pretty close. All of Bryce's models are great, but I thought he really captured the feeling and flair of the SH-60 Seahawk. Anyway have a look: (...) (22 years ago, 18-Sep-02, to lugnet.build.military, lugnet.cad.ray)
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| | Re: Excellent rendering...
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"Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H2LqHH.Hzo@lugnet.com... (...) test (...) pieces. (...) Hmm, I've made some tests too, but not seen anything like what you describe. Veeerrryyy slow to render with radiosity, though, and a (...) (22 years ago, 18-Sep-02, to lugnet.cad.ray)
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| | Re: Excellent rendering...
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Here's a little followup about my experimentation (along with a new test image-> (URL) ). My festivities have hit a big snag when I tried using transparent pieces. I guess these pieces send the radiosity rays ascattering, creating a tremendous load (...) (22 years ago, 17-Sep-02, to lugnet.cad.ray)
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| | all hail the hex
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ok, this was a miracle. I went to the bar, came home and read the post to this thread and scratched my head. searched for a hex editor which i've never even hear of... and found Hex Workshop demo. these guys are great. I ended this problem in an (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
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| | Re: lgeo renders wrong part
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and a hex editor is? we're getting way the f--- outside of my range of expertise... but i'm still pointed in the right direction. And motivated enough to work all the way through this. I have this odd stinking feeling this is going to be a lot like (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
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| | Re: lgeo renders wrong part
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(...) You're going to need a hex editor - them thar file's got binary values in 'em. Steve (22 years ago, 11-Sep-02, to lugnet.cad.ray)
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| | Re: lgeo renders wrong part
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"travis" <phree@attbi.com> wrote in message news:H29AHE.HCA@lugnet.com... (...) for (...) seemed (...) ideas? (...) You might try editing it with VIM - (URL) - it is the infamous VI editor souped up and ported to Windows (and other playforms as (...) (22 years ago, 11-Sep-02, to lugnet.cad.ray)
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| | Re: lgeo renders wrong part
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ok, did some investigation, and there are 3 .tab files in the /lgeo directory. one is the elements of the library. however when i removed the entries for 3939 and 3942, the -lgeo option in LP3AO would not render a .pov. It seemed to error right (...) (22 years ago, 11-Sep-02, to lugnet.cad.ray)
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