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 CAD / Ray-Tracing / 1082
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Subject: 
RE: From Screen to Paper Printing (PPI/DPI Question)
Newsgroups: 
lugnet.publish, lugnet.general, lugnet.cad.ray
Date: 
Wed, 19 Dec 2001 18:56:18 GMT
Reply-To: 
<bram@po.cwru.eduSAYNOTOSPAM>
Viewed: 
88 times
  
Tim Courtney writes:
POV doesn't have a 4800x4800 option in the Render>Edit
Settings/Render window, so here's how to get it listed there.

You may want to make it 6400x4800 or 4800x3600 so that the render isn't
distorted.  If you want a square picture, you will need to modify the
camera object so that it renders to a square aspect ratio.
Millions of pixels also take a while to render, so let it run for the
night.  Complexity of the scene also makes a big difference...
I had a 15000x5000 render that took 19 hours, and a different 1280x1024
render that took 15... (both on my 933 MHz 384 MB RAM computer).
--Bram


Bram Lambrecht
bram@cwru.edu
www.bldesign.org



Message has 1 Reply:
  Re: From Screen to Paper Printing (PPI/DPI Question)
 
"Bram Lambrecht" <bram@cwru.edu> wrote in message news:000001c188be$d8...1681@bl... (...) Good point. Since I've never tried to render a square image, I've never run across this. I'm curious though, why do you need to do this? I figured it would be (...) (23 years ago, 20-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)

Message is in Reply To:
  Re: From Screen to Paper Printing (PPI/DPI Question)
 
(...) POV doesn't have a 4800x4800 option in the Render>Edit Settings/Render window, so here's how to get it listed there. Go to your POV directory, and then to the 'renderer' subdirectory. Open quickres.ini At the bottom, create a new entry (copy (...) (23 years ago, 18-Dec-01, to lugnet.publish, lugnet.general, lugnet.cad.ray)

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