To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *777 (-10)
  BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
 
Well, I received quite a few responses to my site survey, and public opinion seems to sway towards the following trends: *Larger Scene Sizes - About half of all who responded indicated that they would make use of larger scene sizes. The largest and (...) (23 years ago, 30-Mar-01, to lugnet.general, lugnet.cad.ray)
 
  Re: BrickDreams Update: Scene #8 Released
 
(...) Well, you're in luck then. I plan to start releasing scenes in 1600x1200 in conjunction with the next site update. (23 years ago, 29-Mar-01, to lugnet.cad.ray)
 
  Re: BrickDreams Update: Scene #8 Released
 
I love these images, they are great. I know beggars can't be choosers, but I'd love it if you made 1600x1200 versions. They just don't scale to my desktop very well at the current sizes. awesome work, Derek (23 years ago, 29-Mar-01, to lugnet.cad.ray)
 
  Re: Landscapes
 
(...) I found this smoke site, it says it works with POV 3.1 but I haven't tried it yet: (URL) explosions too, I haven't tried yet: (URL)You can use Heightfields to create rocky terrain with Pov-Ray or you can try (...) won't export terrain textures (...) (23 years ago, 28-Mar-01, to lugnet.cad.ray)
 
  Re: Landscapes
 
(...) You can use Heightfields to create rocky terrain with Pov-Ray or you can try Terragen: (URL) (23 years ago, 28-Mar-01, to lugnet.cad.ray)
 
  Landscapes
 
Is thier a program to generate landscapes withen POV-Ray and smoke as well? I need a landscape and smoke for a scene I am going to do with some of my Scorpions and a pair of fighters of 'unknown origin'. Rick (23 years ago, 28-Mar-01, to lugnet.cad.ray)
 
  BrickDreams Update: Scene #8 Released
 
After several false starts and *60 hours* of render time, BrickDreams Scene #8 is finally finished. IMO it is my best one yet. Also, all of the other scenes on BrickDreams have been "re-mastered" from the original tiff file, and are now available on (...) (23 years ago, 27-Mar-01, to lugnet.announce, lugnet.general, lugnet.cad.ray) ! 
 
  Re: Do I use Dat2AutoCAD or is there a better way?
 
(...) On second thought, I am working on another project in which it might be handy to have that converter. So I think I'll go with it. --Ryan (23 years ago, 26-Mar-01, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Do I use Dat2AutoCAD or is there a better way?
 
(...) Thanks for the info. I did get help about ten days ago regarding this. I ended up being able to do what I wanted all in POV-Ray. But if ever I need that utility, now I know where to get it. Cheers, --Ryan (24 years ago, 25-Mar-01, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Do I use Dat2AutoCAD or is there a better way?
 
There's a DAT2DXF converter I have. Its a bit slow for larger models, but for your application it should work just fine. Let me know if you want it -Orion (24 years ago, 25-Mar-01, to lugnet.cad.dev, lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR