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 CAD / Ray-Tracing / *662 (-20)
  Re: Still learning
 
Hi Eric, sorry I have no idea about rendering;-(( But your pictures are absolutely fantastic!! I love your 8 wide trucks! Perhaps I could build one for our big train-meeting in 2 days in Braunschweig / Germany?? I am short of time, but these trucks (...) (24 years ago, 26-Dec-00, to lugnet.cad.ray)
 
  Still learning
 
Hello,I am still learning more about povray see my latest pics (URL) can now change the camera position,background color and light position only the latitude longitude and radius for the light sources give me problems can i give the lights (...) (24 years ago, 26-Dec-00, to lugnet.cad.ray)
 
  Re: How do you get Chrome?
 
Thanks Franklin,in mlcad i can every brick give a color number in the dat file he name it custom.Eric (24 years ago, 25-Dec-00, to lugnet.cad.ray)
 
  Re: How do you get Chrome?
 
(...) Well, for the ray-traced image, I used L3P (and L3P-Add-On) and POV-RAY. L3P is programmed to "know" that color code # 383 is "Chrome/Silver", and will have the appropriate extra attributes in the resulting POV-RAY code to be metallic. As far (...) (24 years ago, 25-Dec-00, to lugnet.cad.ray)
 
  Franklin,How do you get Chrome?
 
Hello Franklin,i have seen your latest sinbad post on brickshelf. I like it very much,how do you get the chrome in your pictures,im using ml cad and there is no chrome color.Eric (24 years ago, 25-Dec-00, to lugnet.cad.ray)
 
  Re: Free-Form Camera Positioning with MLCAD, L3P, and POV-RAY
 
(...) No, L3P uses the LDraw coordinate system. This was an important design goal. L2P (LGEO) uses its own coordinate system. Otherwise a good description. You might also want to tell about the QUAL and STUDS variables in the POV file, used for (...) (24 years ago, 24-Dec-00, to lugnet.cad.ray, lugnet.cad.mlcad)
 
  Re: Is there some pov-ray friendly version of car wash brush part?  [DAT]
 
Michal Krbec wrote... (...) Unfortunately the 2473 brush uses lines. This is poor design, it should have used cylinders, which will look correctly if you zoom in. Does anyone know how to make the matrix for a 4-4cyli.dat with radius R and endpoints (...) (24 years ago, 24-Dec-00, to lugnet.cad.ray)
 
  RE: Urgent help with POV needed...
 
(...) I believe it did default to TGA (for version 3.0 maybe?) --Bram Bram Lambrecht bram@cwru.edu (URL) (24 years ago, 23-Dec-00, to lugnet.cad.ray)
 
  Re: Urgent help with POV needed...
 
Yes I seem to remember that one of the older versions created targas as output. I had a hard time converting them : ( "Dave Schuler" <orrex@excite.com> wrote in message news:G5zoq1.Huz@lugnet.com... (...) (24 years ago, 23-Dec-00, to lugnet.cad.ray)
 
  Re: Urgent help with POV needed...
 
(...) Did it at one time default to *.tga format? Some piece of software I've used did that, but I can't remember which one. Dave! (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  Re: Urgent help with POV needed...
 
(...) Thank You very Much!!! -John Rudy (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  Re: Urgent help with POV needed...
 
(...) POV-RAY automatically "saves" the image as a BitMap file ("*.bmp") in the directory that you specified when you installed POVRAY (in my case, it was "\povray\images\"). You must then use the image/photo editor of your choice to convert the (...) (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  Urgent help with POV needed...
 
I'm having some POV trouble, I'm a newbie at Raytracing, so bare with me. I get the image I want rendered OK, but I don't know how to save the IMAGE. I can save the POV file, but not the image. Please Help, I need this by Sunday for a christmas (...) (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  Re: "Cartoon" renderings??
 
(...) If you download a new rendering engine for POV-Ray called "MegoPOV", it includes post-process filters. The one used in the renders you referenced is an edge detect filter. If you read back through the .CAD news you'll find a conversation we (...) (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  Re: "Cartoon" renderings??
 
(...) There is a plug in for 3D Studio called Illustrate! that genaretes cartoon renderings: (URL) I think that the image example was not generated by this software. (...) Paulo (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  "Cartoon" renderings??
 
G'day folks, I've noticed a bunch of renderings around that look a little cartoonish. Notably all of the pieces have edgelines. Here's an (awesome!) example: (URL) the rendering doesn't look like a photorender, as the colours and shadows are very (...) (24 years ago, 22-Dec-00, to lugnet.cad.ray)
 
  Is there some pov-ray friendly version of car wash brush part?
 
Is there some pov-ray friendly version of car wash brush part? (24 years ago, 17-Dec-00, to lugnet.cad.ray)
 
  Re: Free-Form Camera Positioning with MLCAD, L3P, and POV-RAY
 
Yes - It would be great to have a camera file. We would need a "lookat" file as well. Thanks again Michael for such an excellent piece of software. I have to say that (besides LEGO), its one of the best toys I've ever had! Brad Michael Lachmann (...) (24 years ago, 16-Dec-00, to lugnet.cad.ray, lugnet.cad.mlcad)
 
  Re: Free-Form Camera Positioning with MLCAD, L3P, and POV-RAY
 
I've never tried to use camera options until now, but I think we can enhance that if we have a camera-file (like the light.dat) which L3P counts in. This way it's easy to define the camera - position and orientation ... Regarding the description (...) (24 years ago, 16-Dec-00, to lugnet.cad.ray, lugnet.cad.mlcad)
 
  Free-Form Camera Positioning with MLCAD, L3P, and POV-RAY
 
Hi, This is a little write-up I did on free-form positioning of the camera. It is taken from several posts by myself and others on LUGNET. Tim Courtney has asked for new material for www.ldraw.org focusing on MLCAD, L3P and POV-RAY, so I offered to (...) (24 years ago, 15-Dec-00, to lugnet.cad.ray, lugnet.cad.mlcad)


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