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Subject: 
Re: "Cartoon" renderings??
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 22 Dec 2000 16:03:01 GMT
Viewed: 
1000 times
  
In lugnet.cad.ray, Kyle D. Jackson writes:
G'day folks,

I've noticed a bunch of renderings around that look a little
cartoonish.  Notably all of the pieces have edgelines.  Here's
an (awesome!) example:

How is this done?  Personally, I'm using the MLCAD/L3P/POV-Ray
triad.

If you download a new rendering engine for POV-Ray called "MegoPOV", it
includes post-process filters. The one used in the renders you referenced is
an edge detect filter. If you read back through the .CAD news you'll find a
conversation we all had about it and I believe the specific filter settings
were posted.
One note, I've used this filter and to get the results you are looking for you
need to render at *very* high res, on the order of 1600x1200, or else the edge
lines are too "fat", even when set at only 1-pixel width.

J



Message is in Reply To:
  "Cartoon" renderings??
 
G'day folks, I've noticed a bunch of renderings around that look a little cartoonish. Notably all of the pieces have edgelines. Here's an (awesome!) example: (URL) the rendering doesn't look like a photorender, as the colours and shadows are very (...) (24 years ago, 22-Dec-00, to lugnet.cad.ray)

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