|
| | Re: L3P / POVRay material questions
|
| (...) Thanks. :-, That's pretty much what I was doing (actually just using "ambient AMB * 3") -- but while the color becomes more "illuminating" of itself, it doesn't cast much light onto neighboring pieces. Is there a way to do this as well? (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
| | | | Re: L3P / POVRay material questions
|
| (...) I used something like: object { _578_dot_dat matrix <1-SW/8,0,0,0,1-SW/8...,0,SW/2,0> matrix <0.0170371,-0.991445...0.0170371, 0.00110712,-200.127,...9,-94.409> #if (version >= 3.1) material #else texture #end { Color36 } finish {ambient (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
| | | | L3P / POVRay material questions
|
| Hey all, While being fairly decent at LDrawing stuff, I'm still banging my head against some of the nuances of POVRay. (1) Can anyone help me answer these questions, or point me towards someone who can? a) How do I incorporate Anton Raves' color and (...) (24 years ago, 24-Aug-00, to lugnet.cad.ray)
| | | | Re: My Computer Desk and Monitor MOC
|
| (...) Bravo!!! LOVE the little computer 'neath the desk!!! :) --Todd (24 years ago, 19-Aug-00, to lugnet.general, lugnet.cad.ray, lugnet.cad.mlcad)
| | | | New microfig ship render
|
| Hey Guys. I put up a new render of my Microfig scale Bardiel on brickshelf. I just finished the model and am probably gonna destroy the real life (micro) one now and move on to some other micro ship designs. (URL) Its kinda my tribute to Kubrick (...) (24 years ago, 18-Aug-00, to lugnet.space, lugnet.build, lugnet.cad.ray)
| |