|  |  | Re: Custom colours and POVRay 
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| (...) Whoops, sorry, I hadn't seen Lar's post. Sorry! -Mike    (22 years ago, 23-Mar-04, to lugnet.cad.ray, FTX) 
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|  |  | Re: Custom colours and POVRay 
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| (...) Tim, Basically it involves a little simple tweaking of the POV file. I can do it for you (and teach you how to do it) if you can send me your file. -Mike    (22 years ago, 23-Mar-04, to lugnet.cad.ray, FTX) 
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|  |  | Re: Custom colours and POVRay 
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| Cool, thats a very hassle-free way of doing it, thanks. I assume that as the colour specs are included with each part it will transfer to another installation of MLCad/LDedit/LDraw with no problems. I can also get rid of the troublesome custom (...)   (22 years ago, 23-Mar-04, to lugnet.cad.ray) 
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|  |  | Re: Custom colours and POVRay 
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| (...) In stead of using color 95 (which L3P doesn't understand because it is a custom color) you can use color 0x026E99C9 which is understood by most programs. In the color dialog simply enter 0x026E99C9 as the color number. To calculate a number (...)   (22 years ago, 23-Mar-04, to lugnet.cad.ray) 
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|  |  | Custom colours and POVRay 
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| I have made a model using custom colour Medium Blue, I have given the colour the number 95 and the RGB value r110 g153 b201. I found both these figures from one of the colour chart on the net but I can't remember which one. The model gives an error (...)   (22 years ago, 23-Mar-04, to lugnet.cad.ray) 
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|  |  | Re: some experiments with HDRI and PovRay 
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| (...) Hi Martin and all others who have asked... you're right! You need a patched version of Povray that is called MLPov 0.83. It looks like the normal povray you all know. But you now can use the needed .hdr-files for luminance and you have some (...)   (22 years ago, 23-Mar-04, to lugnet.cad.ray) 
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|  |  | Re: some experiments with HDRI and PovRay 
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| (...) Doing some Googling myself revealed a whole plethora of HDR programs: (URL) what I got out of the page I read, Luminance is the originator of the format. -Orion    (22 years ago, 22-Mar-04, to lugnet.cad.ray) 
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|  |  | Re: some experiments with HDRI and PovRay 
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| (...) Googling... Seems to mean 'High Dynamic Range' (URL) a patched version of POVRay - MLPov (URL) still don't know what to use it for, though... -- Anders Isaksson, Sweden BlockCAD: (2 URLs)   (22 years ago, 22-Mar-04, to lugnet.cad.ray) 
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|  |  | Re: some experiments with HDRI and PovRay 
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| (...) FULL STOP!!!!! sry for double-posting, but it IS possible to use HDRI in POV-Ray. You have to have MLPOV! (Patch for POv-Ray 3.5) Further information: (URL) ask me if they can be treated like normal POV-Files. I don't even have MLPov...    (22 years ago, 22-Mar-04, to lugnet.cad.ray) 
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|  |  | Re: some experiments with HDRI and PovRay 
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| Hm I have googled a bit and found out that HDRI is a shader for 3DSMAX, which is a little bit to extreme for me. This program is so strong, that it flattens me. (*cough*) The images are really cool, but it requires much more knowledge of the (...)   (22 years ago, 22-Mar-04, to lugnet.cad.ray) 
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