| | Re: Star Wars related wallpaper
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Travis, Nice! I really like the individual renders of the Tie-Pod. I had to poke around to get the link to work right from the Wallpapers page though. Did you use the POV radiosity feature? My jaw drops each time I see renders using it; some day (...) (22 years ago, 19-Nov-02, to lugnet.cad.ray, lugnet.starwars)
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| | Star Wars related wallpaper
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Go to the "Wallpaper" section. Opinions welcome. Travis Dickinson (URL) (22 years ago, 19-Nov-02, to lugnet.cad.ray, lugnet.starwars)
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| | Re: BIG Technic Brick
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Here's a deep link to the pic : ) (URL) <jmantor@nycap.rr.com> wrote in message news:H5nH8B.4IK@lugnet.com... (...) ((URL) and tweaked it a little bit to match my other scaleX bricks. I rendered it (...) (22 years ago, 16-Nov-02, to lugnet.cad, lugnet.cad.ray, lugnet.org.us.lucny)
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| | Re: BIG Technic Brick
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I took Wayne Sardullo's design ((URL) tweaked it a little bit to match my other scaleX bricks. I rendered it with the axle holes a contrasting color for clarity. PLMKWYT (URL) (22 years ago, 16-Nov-02, to lugnet.cad, lugnet.cad.ray, lugnet.org.us.lucny)
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| | Re: Teardrops
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(...) I gave this a shot... I pretty familiar with bezier curves from using them in CorelDraw, so I used a bezier_spline. Basically, for every segment you want, you create 4 points. The first and last points are the endpoints of the segment, and the (...) (22 years ago, 14-Nov-02, to lugnet.cad.ray)
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| | Re: Teardrops
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(...) approximating the character of the curve. Orion emailed me a pointer to the Glob_5 shape in one of the POV-Ray .inc files, and that was quite a help. I played with the vertex sequence, but my liberal arts brain turns to mush when dealing with (...) (22 years ago, 14-Nov-02, to lugnet.cad.ray)
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| | Re: Teardrops
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(...) Try creating a lathe object using a quadratic or cubic spline. (URL) Lambrecht bram@cwru.edu www.bldesign.org (22 years ago, 14-Nov-02, to lugnet.cad.ray)
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| | Re: Teardrops
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(...) A good suggestion! Maybe I can play around with a half-sphere, an open-ended cone, and a smaller half-sphere at the narrow end, but I'd kind of like to retain the roundness rather than the straight surface of the cone. I'll have to (...) (22 years ago, 13-Nov-02, to lugnet.cad.ray)
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| | Re: Teardrops
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(...) A half-sphere and a cone? (22 years ago, 13-Nov-02, to lugnet.cad.ray)
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| | Teardrops
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How the heck do I make good teardrop shapes in POV-Ray? I've tried with all manner of paired half-spheres, but I can't get the right "pinchiness" on the narrow end. I've also tried experimenting with splines and SOR formations, but I can't generate (...) (22 years ago, 13-Nov-02, to lugnet.cad.ray)
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