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 CAD / Ray-Tracing / *1257 (-20)
  Re: Muzzle flash in POV-Ray?
 
In lugnet.cad.ray, Jeremy H. Sproat writes: Replying to myself... again... :-, One item I forgot to mention about my second code snippet (fire object from icosahedron) is that it looked like dithered crap until I added the "intervals" and "samples" (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) **snip** Whoa! That'll keep me busy for a while... Thanks for the detailed help--I'm sure this will more than meet my meager needs. After I've messed around with it over the next few nights I'll try to post something. Thanks again, Dave! (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) I have two quickies: the quick way and the long way. (Note that both examples were written towards POVRay version 3.1g...) ... The quick way: Here's what I wrote for the green laser bolts in my wallpaper "Flight". (1) This creates a 8x8x600 (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) Hey, that's pretty clever. I was thinking in too linear a fashion, looking for a way to do flames directly, rather than playing with what's already available. I'll play with it when I have the chance and let you know. Do you have any examples (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  Re: Muzzle flash in POV-Ray?
 
(...) Distorted/cropped spheres filled with media make pretty good flames. Look up media in the POV-Ray documentation, and feel free to contact me directly if you have troubles. I'm no expert, but I've managed to get this to work a bit. -- Tony (...) (22 years ago, 7-May-02, to lugnet.cad.ray)
 
  LDraw and Bryce
 
How would I convert a *.dat*/*.ldr* or *.mpd* file to a Bryce 5 file (*.br5*) -Justin- (22 years ago, 6-May-02, to lugnet.cad.ray)
 
  Muzzle flash in POV-Ray?
 
Is there info online somewhere about creating realistic explosion-type bursts of light in POV-Ray? Thanks, Dave! (22 years ago, 6-May-02, to lugnet.cad.ray)
 
  (Expert) help needed! Image_map on cylinder.
 
Hi, I am trying to place an image on a POV cylinder but it comes out distorted. Look at (URL) to see what I mean. I know the image is "projected" from the Z-axis, but is there a way it doesn't distort like it does now? Should I use a special (...) (22 years ago, 5-May-02, to lugnet.cad.ray)
 
  Re: Short Animations
 
And here's a little still for you... (Still the AT-PT) ftp://ftp.lie.hn.org/AT-PT.jpg Trond Hasse (22 years ago, 27-Apr-02, to lugnet.cad.ray)
 
  Re: Short Animations
 
(...) Nope.. AutoCAD isn't very happy with Nonuniform scaling, so I've decided to learn myself MaxScript(internal 3ds max/viz language) and/or C++, and write the importer for 3ds max/viz instead. If I ever finish this project, it will ofcourse be (...) (22 years ago, 27-Apr-02, to lugnet.cad.ray)
 
  Re: Short Animations
 
Trond Hasse Lie, First of all your animations are sweet! Does this mean you have finished your DAT import function for AutoCAD? If so I and I'm sure others would like to know more. To say that it would be difficult to make these animations with pov (...) (22 years ago, 27-Apr-02, to lugnet.cad.ray)
 
  Short Animations
 
Hi. Just wanted to show a couple of anims. The first one is Jeremy H. Sproats' A66 (Spider Mecha) doing a little walk. ftp://ftp.lie.hn.org/a66.avi (410 KB) Converted to DXF, imported into 3ds max 4, completely set up with IK, and rendered with (...) (22 years ago, 26-Apr-02, to lugnet.cad.ray)
 
  Minfig Mouth Animation
 
I am currently use Bryce to render all of my Lego models. I am currently working on a few ideas for some short animations. The following link ( (URL) ) is to a file that is a test animation for a speaking minifig head. I know it stills needs some (...) (22 years ago, 20-Apr-02, to lugnet.cad.ray)
 
  Re: Some pov-ray questions
 
(...) You just need to find out how to compose a table AKA an array in the POV-Ray language, then you need to find out how to include a file indexed in the table. This is probably covered in the manual. To compose an array with 1500 different file (...) (22 years ago, 18-Apr-02, to lugnet.cad.ray)
 
  Re: Some pov-ray questions
 
Thanks, Do you have an example, url?, of this?. Because it's way better then the backup plan I was having, Namely: Tempary replacing the main ini file of povray where it holds the menu driven queue of pov files. Still better than restarting, focus (...) (22 years ago, 18-Apr-02, to lugnet.cad.ray)
 
  Re: Some pov-ray questions
 
(...) On second thoughts, you can do this in POV-Ray, without the use of a .BAT file. What you need to do is simply to make a dummy .POV file in which you put an indexed table of your 1500 .POV files. Then you put som code into this dummy file which (...) (22 years ago, 17-Apr-02, to lugnet.cad.ray)
 
  Re: Some pov-ray questions
 
(...) If you have 1500 individual, different .POV files, I don't think you can have them all rendered with one execution of POV-Ray. If these are 1500 frames of a single POV-Ray animation, however, you can use the POV-Ray animation options to render (...) (22 years ago, 17-Apr-02, to lugnet.cad.ray)
 
  Some pov-ray questions
 
Being fairly new to pov-ray I am having problems using the render engine via the command line I can't seem to change the height and width via a custom povray.ini file in the current directory, it will take the different output directory but it still (...) (22 years ago, 15-Apr-02, to lugnet.cad.ray)
 
  avi pov animation clockworks
 
Hi, This is a low res/quality animation of my clockwork (URL) (22 years ago, 9-Apr-02, to lugnet.cad.ray, lugnet.announce.moc)
 
  Re: LGEO Problem
 
(...) john, Have you tried removing the word clear from the statemnet // 1x1 round with fin lg_4588_clear to lg_4588 See what happens when you do that? I think you still get the clear in POV... I've seen this error before and I just remove the (...) (22 years ago, 31-Mar-02, to lugnet.cad.ray)


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