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 CAD / Ray-Tracing / *1147 (-10)
  Request for Comment on my L3P camera tutorial
 
(...) Okay, I've whipped up *something*. If you're intimately familiar with the L3P camera block, or if you're just plain curious, here's my L3P camera block tutorial ready for review: (URL) kinda beta-quality right now, so I'm soliciting criticism. (...) (23 years ago, 29-Jan-02, to lugnet.cad.ray, lugnet.cad.dev.org.ldraw, lugnet.publish)
 
  Re: 3D stereograms? programs?
 
(...) Not for Windows (I've got several fun, free ones for Mac 8?P )... Here's two that I found after a Google: ftp://garbo.uwasa.fi...rds200.zip (URL) one found on Tucows: (URL) fun! Matt (23 years ago, 27-Jan-02, to lugnet.cad.ray, lugnet.publish, lugnet.off-topic.geek)
 
  3D stereograms? programs?
 
Hey y'all, Does anyone know of any cheap (read: free :-) stereogram generators? Dots or red/blue will do... Has anyone used L3P's stereogram-generator feature? Got any stereograms to show off? Cheers, - jsproat (23 years ago, 27-Jan-02, to lugnet.cad.ray, lugnet.publish, lugnet.off-topic.geek)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
On January 18th Don Heyse wrote... (...) Right, point taken. I don't know when I will get the time for an L3Lab overhaul. You seem to have done pretty well in ldglite so far, so let me know what you want. (...) I think the sky vector is the (...) (23 years ago, 25-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: YATA Selling MOC Instructions...
 
Bram, I think the image you presented is very nice, and you gave a very interesting tutorial on creating it. Great stuff! I think this method has some very interesting properties, compared with using ldglite (What is the correct capitalization? (...) (23 years ago, 23-Jan-02, to lugnet.cad.ray)
 
  Re: YATA Selling MOC Instructions...
 
Thanks for the fine tips! I'll give it a try! SteveB (...) (23 years ago, 23-Jan-02, to lugnet.cad.ray)
 
  RE: YATA Selling MOC Instructions...
 
(...) You are correct, all reflection was turned off. I'll outline the important bits: First, you *cannot* use LGEO parts, since they don't have the sharp edges that the find_edges process picks up. Second, to get an image without perspective, you (...) (23 years ago, 21-Jan-02, to lugnet.cad.ray)
 
  Re: New and kinda-new stickfig mecha wallpaper and stuff
 
(...) Thanks, I modeled that landscape using nothing but MegaPOV. The shape of the ground is a heightfield based on the pattern image type, and the texturing is accomplished using slope-dependent textures. The source for the scene can be found at (...) (23 years ago, 19-Jan-02, to lugnet.build.mecha, lugnet.space, lugnet.publish, lugnet.cad.ray)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
(...) Well yes, I once compared the orthographic projection to a perspective projection seen from an infinite distance. I suppose this would give you an infinitely small camera angle. But you're missing the point. I'm trying to position ldglite as a (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: YATA Selling MOC Instructions...
 
Hi Guys, I have been following this thread and I am extremely interested in the VW rendering. I'm the author of the BricWorx instructions (www.bricworx.com/80...tions.jpg) and would love to get this "look" for my instruction steps. Bram, I would be (...) (23 years ago, 18-Jan-02, to lugnet.cad.ray)


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