| | Re: How to set up my own catagories?
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I tried that, but the new groups I create goes away when I quit an MLCad session. Am I missing where to SAVE my settings? (...) (23 years ago, 8-Sep-01, to lugnet.cad.mlcad)
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| | Re: How to set up my own catagories?
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Sure! Goto Settings -> Groups -> Group Configuration (...) (23 years ago, 3-Sep-01, to lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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I think Gary (blessing) is right and this is a problem with the new version. I used MLCad 1.99 and all works out fine! (...) (23 years ago, 3-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | New version 2.0, was "idea for next version, include ttore boxes"
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Ah, it seems the new version of MLCad IS faster (I have just upgraded to v2.0). Thank you! Oh, thanks for including "All Files" support in "open" dialog. This negates my earlier request for *.box support. Sorry for the bogus bug report. I'll start (...) (23 years ago, 2-Sep-01, to lugnet.cad.mlcad)
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| | How to set up my own catagories?
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I would like to add additional catagories, i.e: grouping of specialized parts - in addition to the <Brick <Baseplate <Electric <Technic <Train <Plate & <Other Parts groups. Is there a way to add new groups in MLcad? (23 years ago, 2-Sep-01, to lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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I DON'T notice it in my MLcad, but I am still using v1.99 (...) (23 years ago, 2-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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I'v noticed it in all slopes, but I just started noticing since the last MLcad update. Gary Jaco van der Molen <jmolen@globalxs.nl> wrote in message news:3B8F8BA7.E40044...alxs.nl... (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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I think you may have some bad DAT files - the two specific pieces (3046, 3066) renders ok in my MLCad: (URL) C. (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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I have noticed this specific problem myself, but never gave it any attention, because like you say it is only visible from the side. It is (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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Now that you mention it, there is also a problem with part #3660 (Slope Brick 45 2 x 2 Inverted ), but only when viewed from the side. Here is a snapshot: (URL) Lynch ----- Original Message ----- From: "Jaco van der Molen" <jmolen@globalxs.nl> To: (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Strange rendering of #3046 in MLCad
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Can anyone explain why part #3046 (Slope Brick 45 2 x 2 Double Concave) renders like this: (URL) in MLCad? In all other programs it is good. Greetingz... Sjaacko (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: idea for next version, include ttore boxes
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(...) Rendering time in POVray, I mean. I guess this would speed up building time, as well. Say, for example, if you replaced an entire wall with a box that spans 5 bricks long by 6 bricks high. But, really what I meant is speeding up rendering time (...) (23 years ago, 29-Aug-01, to lugnet.cad.mlcad)
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| | Re: Model generator from pictures
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Saluton! (...) [...] (...) four! (...) Ah, thanks. 48x48, being the size of a ,,modern'' large baseplate, should also work ok in the meantime. Ad Astra! JuL (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
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| | Re: idea for next version, include ttore boxes
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(...) I'm not realy aware of this thing, but it sounds like replacing normal parts by boxes in order to reduce drawing time?! Maybe I should tell you some tricks for MLCad now, since I've introduced a new rendering code in MLCad V2.00 which speeds (...) (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
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| | Re: Model generator from pictures
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(...) Hi, it's supposed to be working, but silly me, I've introduced a code line for testing another thing which is causing this failure. For now you can only load 24bit bmp's with a width and height multiple of four! I've already corrected this (...) (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
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| | Re: Model generator from pictures
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yes it was. Gary Austin Greenwood <sonyplaystationgame...tmail.com> wrote in message news:GIEAs1.5Iq@lugnet.com... (...) now, (...) (23 years ago, 21-Aug-01, to lugnet.cad.mlcad)
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| | Re: Model generator from pictures
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Hey, your right, Jürgen. i never used the picture model thing til just now, but no, it does not work. was this bug in last version as well? (23 years ago, 21-Aug-01, to lugnet.cad.mlcad)
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| | 40 & 48 foot trailers
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here are my MLCAD 3-d views of my 40 ft & 48 ft semi trailers: 40ft: (URL) (23 years ago, 20-Aug-01, to lugnet.town, lugnet.cad.mlcad)
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| | Model generator from pictures
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Saluton! Is this model-from-picture-generator supposed to be working? I have a ~50x50 BMP of which the Win 98 Paint thingie tells me that it's in 24 bit, as the MLCad docs say would be needed. But when I try to load this picture into MLCad 2.00R4, (...) (23 years ago, 20-Aug-01, to lugnet.cad.mlcad)
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| | more MLCAD work: *-wide drop belly tank car
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I've built the tank car, now i've built it in CAD: (URL) also on its webpage: (URL) left out the ladders though, i may remodel they way they are attached first. Josh (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.mlcad)
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