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 CAD / MLCad / 1008 (-20)
  Re: Strange rendering of #3046 in MLCad
 
I DON'T notice it in my MLcad, but I am still using v1.99 (...) (23 years ago, 2-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: Strange rendering of #3046 in MLCad
 
I'v noticed it in all slopes, but I just started noticing since the last MLcad update. Gary Jaco van der Molen <jmolen@globalxs.nl> wrote in message news:3B8F8BA7.E40044...alxs.nl... (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: Strange rendering of #3046 in MLCad
 
I think you may have some bad DAT files - the two specific pieces (3046, 3066) renders ok in my MLCad: (URL) C. (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: Strange rendering of #3046 in MLCad
 
I have noticed this specific problem myself, but never gave it any attention, because like you say it is only visible from the side. It is (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: Strange rendering of #3046 in MLCad
 
Now that you mention it, there is also a problem with part #3660 (Slope Brick 45 2 x 2 Inverted ), but only when viewed from the side. Here is a snapshot: (URL) Lynch ----- Original Message ----- From: "Jaco van der Molen" <jmolen@globalxs.nl> To: (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Strange rendering of #3046 in MLCad
 
Can anyone explain why part #3046 (Slope Brick 45 2 x 2 Double Concave) renders like this: (URL) in MLCad? In all other programs it is good. Greetingz... Sjaacko (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: idea for next version, include ttore boxes
 
(...) Rendering time in POVray, I mean. I guess this would speed up building time, as well. Say, for example, if you replaced an entire wall with a box that spans 5 bricks long by 6 bricks high. But, really what I meant is speeding up rendering time (...) (23 years ago, 29-Aug-01, to lugnet.cad.mlcad)
 
  Re: Model generator from pictures
 
Saluton! (...) [...] (...) four! (...) Ah, thanks. 48x48, being the size of a ,,modern'' large baseplate, should also work ok in the meantime. Ad Astra! JuL (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
 
  Re: idea for next version, include ttore boxes
 
(...) I'm not realy aware of this thing, but it sounds like replacing normal parts by boxes in order to reduce drawing time?! Maybe I should tell you some tricks for MLCad now, since I've introduced a new rendering code in MLCad V2.00 which speeds (...) (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
 
  Re: Model generator from pictures
 
(...) Hi, it's supposed to be working, but silly me, I've introduced a code line for testing another thing which is causing this failure. For now you can only load 24bit bmp's with a width and height multiple of four! I've already corrected this (...) (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
 
  Re: Model generator from pictures
 
yes it was. Gary Austin Greenwood <sonyplaystationgame...tmail.com> wrote in message news:GIEAs1.5Iq@lugnet.com... (...) now, (...) (23 years ago, 21-Aug-01, to lugnet.cad.mlcad)
 
  Re: Model generator from pictures
 
Hey, your right, Jürgen. i never used the picture model thing til just now, but no, it does not work. was this bug in last version as well? (23 years ago, 21-Aug-01, to lugnet.cad.mlcad)
 
  40 & 48 foot trailers
 
here are my MLCAD 3-d views of my 40 ft & 48 ft semi trailers: 40ft: (URL) (23 years ago, 20-Aug-01, to lugnet.town, lugnet.cad.mlcad)
 
  Model generator from pictures
 
Saluton! Is this model-from-picture-generator supposed to be working? I have a ~50x50 BMP of which the Win 98 Paint thingie tells me that it's in 24 bit, as the MLCad docs say would be needed. But when I try to load this picture into MLCad 2.00R4, (...) (23 years ago, 20-Aug-01, to lugnet.cad.mlcad)
 
  more MLCAD work: *-wide drop belly tank car
 
I've built the tank car, now i've built it in CAD: (URL) also on its webpage: (URL) left out the ladders though, i may remodel they way they are attached first. Josh (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.mlcad)
 
  Re: BNSF Covered Hopper update
 
(...) ok, now i've added it to Brickshelf: (URL) (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Re: About installing/Reinstalling Ldraw and about datville
 
"blessing" <blessing@icefog.net> wrote in message news:GI8qFB.Grv@lugnet.com... (...) Never heard that one before - but my guess is make sure you don't have duplicate copies of the parts files. Also, run mklst.exe again. Check your parts.lst file... (...) (23 years ago, 18-Aug-01, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: idea for next version, include ttore boxes
 
First: ttore.dat is a model of my parents' house, included in Datsville. ttore.box is the boundary box file for that very model. Just wanted to clarify. I have made some files like 3001.box, 3002.box etc. (Still missing some, like Plate 1 x 6.) With (...) (23 years ago, 17-Aug-01, to lugnet.cad.mlcad)
 
  idea for next version, include ttore boxes
 
Michael, if in next version of MLCad you could include support for ttore.box's, one would be able to make render-smart models without having to waste time by going back and "optimizing" the same model model you just built. A new menu item like "New (...) (23 years ago, 17-Aug-01, to lugnet.cad.mlcad)
 
  Re: Instructions for Target Yoda sculpture
 
After seing the instructions I started to thinks if I could do or not I didn't want to try if I could so I couldn't make entire yoda specially in does colors so I made the head only in white, yes in white. I really like it when look at it. (...) (23 years ago, 10-Aug-01, to lugnet.starwars, lugnet.build.sculpture, lugnet.cad.mlcad)


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