Subject:
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Re: L(EGO)Draw parts - 4th batch
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Newsgroups:
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lugnet.cad.dev.org.ldraw
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Date:
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Thu, 16 Sep 2010 07:01:03 GMT
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Viewed:
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28473 times
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There is one more thing to add to Joshua extensive explanations: coplanar
triangle pairs are not assembled into quads. I advocated for that, because it
offers the maximum flexibility when splitting into subparts or adjusting
vertices position (no coplanarity issues). The downside is that you should do
the triangle merging at the end of the cleanup process.
This can be done easily with Rectifier and LETGUI
Philo
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Message has 1 Reply: | | Why quads? Re: L(EGO)Draw parts - 4th batch
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| (...) I realise this is largely off-topic to the oriinal thread but I've always been curious why the use of quads is encouraged when just about every other format and rendering engine sticks to triangles. So the part author merges triangles into (...) (14 years ago, 16-Sep-10, to lugnet.cad.dev.org.ldraw, FTX)
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Message is in Reply To:
| | Re: L(EGO)Draw parts - 4th batch
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| (...) The astute parts author will notice a slightly new format to these new files. I thought it might help to describe them. The first line is the official LEGO Group name for the part. These are almost always exclusively in UPPERCASE, so you'll (...) (14 years ago, 15-Sep-10, to lugnet.cad.dev.org.ldraw, FTX)
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