|
In lugnet.cad.ray, Don Heyse writes:
> Wow, lots of good stuff in there! I especially liked the way you
> broke up the sky vector in the "How to roll the camera" section, and
> the way the camera_range declaration really clears up what the PCT
> values are doing. Perhaps we should add those to ever growing list
> of enhancement requests for l3p? :^)
I shouldn't really second-guess Lars Hassing, but judging from a recent post
he might be doing just that.
http://news.lugnet.com/cad/dev/?n=6732
> My only suggestion for improvement would be to move the "How can I
> re-create the extra stuff L3P puts in the location line?" section to
> right after the "How to move the camera without generating a new POV
> file" section. I think it flows better that way.
I've been thinking on that, actually. I initially put it in the back since
it's slightly more advanced than the other camera-moving stuff...is it? Hmmm.
Anyway, thanks for the feedback! :-,
Cheers,
- jsproat
|
|
Message has 1 Reply:
Message is in Reply To:
9 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|