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 CAD / Development / Macintosh / 418
    Re: Mac Brick CAD (MBC) —Brian Davis
   (...) OK, questions from a *rank* novice at this stuff - ie, somebody who shouldn't even remotely be involved in an alpha release, but... Why do many of the parts of the models not show up (for instance, I have many bushings hanging in mid-space (...) (21 years ago, 22-May-03, to lugnet.cad.dev.mac)
   
        Re: Mac Brick CAD (MBC) —James Reynolds
     (...) Brian, Download the Linux parts from (URL) is called "Linux" parts, but what it is really just non-Windows parts. Your project sounds very cool. Yes, please post questions here. Also, the Mac side of LDraw is going through something of a (...) (21 years ago, 22-May-03, to lugnet.cad.dev.mac)
   
        Re: Mac Brick CAD (MBC) —Christopher Masi
     (...) MBC doesn't know where your LDRAW directory is, so you are only seeing the parts that are internal to MBC. Get the LDRAW directory like James said, then throw away all of your preference files that have anything to do with LDRAWing (...) (21 years ago, 23-May-03, to lugnet.cad.dev.mac)
   
        Re: Mac Brick CAD (MBC) —Andrew Allan
   Brain, (...) It depends on how adventureous you are - actually this software is pretty benign, so Alpha means I still have loose ends to tie up but most of the core stuff is in place. (...) Parts not showing up! James has already answered this, but (...) (21 years ago, 23-May-03, to lugnet.cad.dev.mac)
   
        Re: Mac Brick CAD (MBC) —Brian Davis
   (...) Just had to comment - do you have any idea how common that transposition is? Sigh... <grin>. (...) Thank you and the other posters here - yes, trashing the prefs solved the problem, and I can now start learning the ins and outs of modeling. (...) (21 years ago, 24-May-03, to lugnet.cad.dev.mac)
   
        Re: Mac Brick CAD (MBC) —James Reynolds
   (...) Hehe, where is Pinky? ((URL) Now, of course, I have to figure out what are bugs in the parts file, what (...) Most of them are program issues. If you covert a model with L3P and render it with POV-Ray, all of that will disappear. (...) I see (...) (21 years ago, 25-May-03, to lugnet.cad.dev.mac)
 

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