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 CAD / Development / Macintosh / *906 (-20)
  Part Reference Search Services
 
I've made a handful of little services that help you look up information about a selected part by name or number from nearly any application. Bricklink, the LDraw parts tracker, Lugnet partsref, and Peeron part searches are supported. Each database (...) (18 years ago, 8-Nov-07, to lugnet.cad.dev.mac)
 
  Re: PreL3P 1.4
 
(...) I've posted a Mac "Service" version, too. You put it in ~/Library/Services/, and then you can process any selected LDraw text by selecting "PreL3P" from the Services submenu of the current application menu. I haven't tested it much. Although (...) (18 years ago, 6-Nov-07, to lugnet.cad, lugnet.cad.dev.mac)
 
  Re: LSculpt update - Mac version available!
 
(...) Incidentally, the (URL) PLY Tools> do build on Mac OS X with make all. These utilities might be useful for preparing PLY files for LSculpt. I have not tested the Mac version extensively, so please report any problems you encounter. Jim (18 years ago, 2-Nov-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Track Designer and Wine/Darwine
 
(...) Bad form replying to my own post, but I figured out a way to make Track Designer work. I can ctrl click an object to select it (light it up blue). and then I ctrl+arrow to switch to the blinking cursor. It's not perfect, but it's better than (...) (19 years ago, 21-Oct-07, to lugnet.cad.dev.mac)
 
  Track Designer and Wine/Darwine
 
So, I installed Darwine on my MBP, and I was excited, at first, to see that TD.exe worked. I've tried using it a bit, and I've discovered that using the mouse to select things doesn't quite work right. Ctrl Clicking selects multiple objects, and (...) (19 years ago, 21-Oct-07, to lugnet.cad.dev.mac)
 
  Re: Thoughts sought on final newlines
 
(...) FWIW I'm pretty sure ldglite saves with a newline (of some sort) after every line. And my opinion is that all programs that *create* ldraw data should do that. It's just common courtesy. After all, we have no control over third party (...) (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Thoughts sought on final newlines
 
(...) I echo Mike. This is a programmers issue (is it honestly that hard to check? I would say no) and not something that should be put into the spec. -Orion (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Thoughts sought on final newlines
 
(...) I agree fully on this. A text line is not complete until you have specified the end of it (with EOLN). A LDRAW model consists of text lines, and should IMO end with EOLN. Windows expects 'text' files to end with EOLN, and mistreats them if (...) (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Thoughts sought on final newlines
 
(...) We had a discussion about this item some times ago. I can not find the thread right now. The conclusion was: The user should not mind about that, the programer should. So if you write a prog for LDraw compatible files, you should check for (...) (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Thoughts sought on final newlines
 
A (URL) recent discussion> lead me to observe that Bricksmith saves models without a final newline (ie, CRLF - no "line ending"): (...) Since one line that ended differently from others lead to complications here, I wondered if it might elsewhere. I (...) (19 years ago, 19-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith patches
 
(...) I have given Jim access to submit this change directly into Bricksmith's source code. Thanks, Jim, for wanting to improve my software. If a good, well-integrated, well-presented (and already coded) idea comes along, there's no reason for it (...) (19 years ago, 17-Oct-07, to lugnet.cad.dev.mac, FTX)
 
  Bricksmith patches
 
I'm not sure if anyone else has built Bricksmith from the (URL) source code>, but if so you may be interested in this. I've written two small patches that provide some minor features I find useful. (URL) in LDraw Units:> (URL) Dimensions panel with (...) (19 years ago, 12-Oct-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Introducing Lic - Lego Instruction Creator (pre-alpha)
 
(...) Sure. It fails in the same place, but with a different error: glDeleteFramebuffersEXT(1, framebuffer) ctypes.ArgumentError: argument 2: <type 'exceptions.NameError'>: global name 'typeCode' is not defined Wish I knew more about Python so I (...) (19 years ago, 28-Sep-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Introducing Lic - Lego Instruction Creator (pre-alpha)
 
(...) Hi Jim, Thanks for the feedback! About the crash you see when loading a model, I think Python's OpenGL wrapper isn't quite as portable as the rest... On my machine (win32), the function glDeleteFramebuffersEXT() expects a list as its last (...) (19 years ago, 28-Sep-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Introducing Lic - Lego Instruction Creator (pre-alpha)
 
(...) Yes, it is very cool. Especially so since it (almost) works on Mac OS X - and we don't have LPub. There were indeed a lot of prerequisites (and pre-prerequisites!), but I think I've managed to build them all, and Lic launches! Hurray for (...) (19 years ago, 27-Sep-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Wanted: LDMerge beta testers
 
Thanks to an inquiry from Michael Heidemann, I've written a little utility called LDMerge. I'd like to have one or two other people test it before it is released just to confirm that it works as intended. LDMerge is a console tool for temporarily (...) (19 years ago, 21-Sep-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: "Building with Bricksmith" screencast video
 
(...) It looks good, though, doesn't it? But you're right, if LDView 3.2 is a beta, this is, what, pre-alpha? I can change the caption. Hope you don't mind the "pre-release publicity." Jim (19 years ago, 19-Aug-07, to lugnet.cad.dev.mac, FTX)
 
  Re: "Building with Bricksmith" screencast video
 
I hardly think something that's not even close to feature complete (LDView Cocoa) qualifies as "Beta" ;-). --Travis (19 years ago, 19-Aug-07, to lugnet.cad.dev.mac, FTX)
 
  "Building with Bricksmith" screencast video
 
I have recorded a silent video "screencast" of the creation of my most recent (URL) LDraw model> (yet another B-Wing variant). It is not a short video, but it shows the whole process from start to finish. Watching it has already given me a few ideas (...) (19 years ago, 19-Aug-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Re: Brickshelf Upload Utility
 
I have released a rudimentary Mac OS X version of Brickshelver: (URL) It is only partially complete, but I don't expect to invest much more time in it anytime soon unless I receive substantial feedback expressing interest in that effort. I do, (...) (19 years ago, 7-Aug-07, to lugnet.publish, lugnet.cad.dev.mac, FTX)  


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