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 CAD / Development / Macintosh / *891 (-10)
  Wanted: LDMerge beta testers
 
Thanks to an inquiry from Michael Heidemann, I've written a little utility called LDMerge. I'd like to have one or two other people test it before it is released just to confirm that it works as intended. LDMerge is a console tool for temporarily (...) (19 years ago, 21-Sep-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: "Building with Bricksmith" screencast video
 
(...) It looks good, though, doesn't it? But you're right, if LDView 3.2 is a beta, this is, what, pre-alpha? I can change the caption. Hope you don't mind the "pre-release publicity." Jim (19 years ago, 19-Aug-07, to lugnet.cad.dev.mac, FTX)
 
  Re: "Building with Bricksmith" screencast video
 
I hardly think something that's not even close to feature complete (LDView Cocoa) qualifies as "Beta" ;-). --Travis (19 years ago, 19-Aug-07, to lugnet.cad.dev.mac, FTX)
 
  "Building with Bricksmith" screencast video
 
I have recorded a silent video "screencast" of the creation of my most recent (URL) LDraw model> (yet another B-Wing variant). It is not a short video, but it shows the whole process from start to finish. Watching it has already given me a few ideas (...) (19 years ago, 19-Aug-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Re: Brickshelf Upload Utility
 
I have released a rudimentary Mac OS X version of Brickshelver: (URL) It is only partially complete, but I don't expect to invest much more time in it anytime soon unless I receive substantial feedback expressing interest in that effort. I do, (...) (19 years ago, 7-Aug-07, to lugnet.publish, lugnet.cad.dev.mac, FTX)  
 
  Re: Copy of MacMegaPov 0.7
 
(...) For comparison, I rendered m6459.png (picture posted in earlier post) at 640x480, and the times were as follows (all on an original MacBook 2GHz). Intel (command line-only) compile: Time For Trace: 0 hours 0 minutes 2.0 seconds (2 seconds) (...) (19 years ago, 31-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) Sorry. I used the command line unzip (on my Macbook) to unzip the file, and that toasted the contents. Apparently the resource fork didn't extract properly. Using a different unzipper solved the problem. --Travis (19 years ago, 31-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) The version I posted does not require Classic. It's an old CFM Carbon program (not Mach-O) that can run natively under both OS 8/9 and OS X. It is PowerPC though, so on an Intel Mac, it gets emulated via Rosetta. (But I suspect it runs faster (...) (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) I dusted off my old G3, now a bone stock 10.4 system, and it runs fine (as it does on my MacBook). Jim (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Copy of MacMegaPov 0.7
 
(...) For reference, here is a script that builds a static univeral libpng library, and then copies it into /usr/local/lib with a u appended to the filename (libpng12u.a): (URL) In order for it to work, png.h has to be modified. In 1.2.18, line 497 (...) (19 years ago, 28-Jul-07, to lugnet.cad.dev.mac, FTX)


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