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 CAD / Development / Macintosh / *590 (-10)
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
"Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HtwMAE.3BM@lugnet.com... (...) Done, sorry about that - but it was a hard day at work :-( (...) As mentioned earlier in this thread ... we should go with: 1) Users Home (...) (22 years ago, 1-Mar-04, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Actually Environment variables work pretty well on OS X because they've set up a standard place to put them, and it's one of those plist files. See here for details. (URL) would be nice though to have a standard fallback location for the (...) (22 years ago, 1-Mar-04, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
One other thing. Environment variables work too, but only serious Unixy Mac OS X people actually modify them--that is, some developers, but no one else. Normal users would even know what they are. Heck, even I don't modify mine. For my l3p and (...) (22 years ago, 1-Mar-04, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) /etc would work, except it would require admin permission to install, which is something the Mac OS X community doesn't like for an installer/app that isn't a system modifying type of installer/app. Saving stuff in /etc/ will also not survive (...) (22 years ago, 1-Mar-04, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Oops, I forgot to add this. These sort of restrictions mean a user may be forced to put extra search directories in their home directory. Rather than recognize $HOME or %USERPROFILE% in an absolute path, it might be nice to add a <HOME> (...) (22 years ago, 1-Mar-04, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) I'm only willing to abandon environment variables if you're willing to go the distance and really try to work out a standard that we all can use. I, like Lars, was quite disappointed when you got impatient and cut short the previous discussion (...) (22 years ago, 1-Mar-04, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Mac Brick CAD 2.2b1 New Release
 
After the level of input from the previous release, I've managed to update MBC again to version 2.2b1 This release fixes a couple of major memory bugs and also mainly adds some of the features that have been requested recently (and before) It is now (...) (22 years ago, 29-Feb-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD 2.1b1 New Release
 
(...) I am thinking of updating L3P Launcher so that it integrates more completely with POV-Ray. I'll add a POV-Ray window that allows you to set basic POV-Ray settings (like size, file format, etc). After the image renders, L3P Launcher will even (...) (22 years ago, 29-Feb-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD 2.1b1 New Release
 
(...) OK, that sounds fair. I believe it would be a good idea for MBC to report when a file (or files) are missing. A single list of all missing files would be much better than a dialog per file. As I found out, there does not appear to be any error (...) (22 years ago, 28-Feb-04, to lugnet.cad.dev.mac, FTX)
 
  Re: Mac Brick CAD 2.1b1 New Release
 
Jim, Some great feedback, keep it comming. Rather than tackle uour suggestions, one by one, I've kept them and you will find many incorporated in future releases. There is a new release on the blocks - give me a few more days, this version has a (...) (22 years ago, 28-Feb-04, to lugnet.cad.dev.mac, FTX)


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