 | | Re: L3P v1.3 for Mac OSX
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(...) Essentially the \r make it one big line. L3P says it has the wrong number of fields. Maybe it reads the buffer limit and tries again because there is a variety of error messages per file. Now that you ask I don't know how one can use fgets for (...) (23 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) I wonder if this could be solved with something as simple as doing an fopen() with "wt" instead of just "w"? And... And... I just can't help myself here, sorry Lars... If the code were available you might get better, more helpful or accurate (...) (23 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) Well, I don't really know. As I said, James said to do this at the command line /Developer/Tools/SetFile -c "POV3" -t "TEXT" /Users/yourname/yourfile.pov and after doing that, the POV-Ray programs processed the files normally. I don't know why (...) (23 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) Sure, if you tell me what exactly what you want... /Lars (23 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) How does it behave badly? Does it fail to read some lines? L3P uses fgets and then removes trailing \n and \r, but perhaps this fails on "old" mac files, which I believe use the CR ending. On MacOSX, \n is mapped to LF, so how do you read CR (...) (23 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) Erik, How did you render the POV files produced by l3p. Neither POV-Ray 3.1 (Classic) nor POV-Ray 3.5 (OS X) liked the file that l3p produced. When I dropped the file onto the applications incons in the Dock, the applications just ignored the (...) (23 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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Lars, I used L3P this weekend. Since this is my first time using it, I tested only very simple uses. No problems found, unless you consider it a bug that it behaves badly with CR line endings. It's hard to tell which input file it is complaining (...) (23 years ago, 4-Dec-02, to lugnet.cad.dev.mac)
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 | | Re: ldglite broke in Mac OS X 10.2.2
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(...) Just making sure that we are on the same page here. In 10.1.x I had to click the menubar to activate LDGLite to received comands from the keyboard, but in 10.2.2, clicking the menubar does succesfully activate LDGLite to receive the commands (...) (23 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) Ahh... I see. I forgot that the three different ways of openning a file often behave quite differently. 1. Double clicking the mini.pov file 2. Dropping the icon for mini.pov onto the running POV program's icon in the Dock. This is my (...) (23 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: L3P v1.3 for Mac OSX
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(...) (URL) was playing with AppleScipts to do something similar to your lani program. I used l3p in VPC to create a .pov file. Then I used AppleScript and BBEdit to change the camera position in the .pov file. This all worked in OS 9 becuase I had (...) (23 years ago, 29-Nov-02, to lugnet.cad.dev.mac)
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