 | | Re: ldglite broke in Mac OS X 10.2.2
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On keys not being received by GLUT apps: Date: Tue, 26 Nov 2002 09:20:44 -0800 To: Mac OpenGL List <mac-opengl@lists.apple.com> From: Geoff Stahl <gstahl@apple.com> Subject: Re: Glut and key events This is a know problem with glut apps run from the (...) (23 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: ldglite broke in Mac OS X 10.2.2
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(...) Hi Don and James, I got LDGLite working almost. I have to preface what I say with the following: I don't really have any idea what I am talking about :) The big thing that Apple screwed up with the terminal in 10.2 is the terminal launching (...) (23 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.5 Released for OS X
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(...) Hey, this is the first time I've downloaded this program but it worked for me in OS X.2.2, though it was quite slow moving pieces and I couldn't figure out how to add parts. There was a pop up menu box in the top right corner of the window, (...) (23 years ago, 27-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: Ldraw Viewer Update
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Hello! Try (URL) well Carsten "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:H68xBJ.8E@lugnet.com... (...) Ldraw (...) (23 years ago, 27-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: Ldraw Viewer Update
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(...) I can't seem to get there from here. I can get to here though: (URL) the LdGLite (Mac) link on that page is also broken. Don (23 years ago, 27-Nov-02, to lugnet.cad.dev.mac)
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 | | Ldraw Viewer Update
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A quick note, after a delay and vacation, I have posted an update to Ldraw Viewer on my .Mac site. homepage.mac.com/aallan/LdGLite This update gives support with both Classic and Carbon Versions (The Carbon version runs on 10.2.1). New features are (...) (23 years ago, 27-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: ldglite broke in Mac OS X 10.2.2
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(...) I just checked and the SourceForge compile farm only has 10.1 available so I can't compile it on 10.2 right now. Didn't Apple switch to make extensive use of OpenGL in the 10.2 desktop? Who knows what that may have broken. (Perhaps the patched (...) (23 years ago, 25-Nov-02, to lugnet.cad.dev.mac)
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 | | ldglite broke in Mac OS X 10.2.2
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The ldglite window in Mac OS X 10.2.2 shows nothing... I am assuming it broke in 10.2. Apple changed quite a bit between 10.1 and 10.2. It probably just needs to be rebuilt. James (23 years ago, 25-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D comments
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(...) [snip] (...) Check out my old Lparser port for ideas (URL) can give you code or hints for any of the functions(movie/pov etc) Good going so far. Thanks for putting in the effort. I am having fun with it. Best DaveG (23 years ago, 25-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D comments
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Thanks James for the enthusiastic response - I'll surely be working on bug fixes. (...) rence. I also love being (...) There's some bug here. It is supposed to be the baseplate plane, subject to certain MODIFIER keys (see the webpage). (...) nope, (...) (23 years ago, 24-Nov-02, to lugnet.cad.dev.mac)
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