 | | Re: pressing keys causes LDGLite to step
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(...) Heh, a quick search during lunch and I found a "quick install" libpng package for OS X right here: (URL) the only thing left is to install it, and remove the comments from the ldglite makefile (makefile.macx, NOT makefile.osx as stated above): (...) (24 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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 | | Installing GLUT 4 on Mac OS X
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Hi, this is just a note to say that I've written up some brief instructions for installing Dietmar Planitzer's enhanced GLUT 4 on the Mac. Among other improvements, this enables you to access the ldglite pop-up menus by control- or right- clicking (...) (24 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: pressing keys causes LDGLite to step
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(...) Nope, Project Builder and Interface Builder provide very robust GUIs (although you can use the command line if you want to). Compiling takes a *bit* more effort than just double clicking the file, of course... more like double click... and (...) (24 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: pressing keys causes LDGLite to step
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(...) [snip] (...) If you want to feel really geeky you can move on to the next level and try out those fabulous command line tools heard so much about. Grab the ldglite sources and try this: make -f makefile.osx Then you can become an uber-geek by (...) (24 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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 | | Re: pressing keys causes LDGLite to step
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(...) I would expect that the installation of the Developer Tools is straight forward. I din't install them because the readme said that 700 MB of space were required. I have been playing with iMovie, and I regularrly fill my drive to capacity with (...) (24 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
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