|
|
| ldraw (score: 0.341) |
|
|
| ldraw (score: 0.341) |
|
| | Re: Bram's LDraw and LEdit Tutorial
|
| (...) I have a copy. Let me know if you still need it and I can email it to you. I still point to the LEDIT portion of this tutorial in the ldglite instructions so I'd like to see this back on the internet somewhere as soon as possible. Don (21 years ago, 21-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.341) |
|
|
| ldraw (score: 0.341) |
|
| | Re: [LSC] Colour Definition meta-statement
|
| (...) I realize many current ldraw rendering programs use a stipple pattern to render transparent surfaces. I do it in ldglite because I'm too lazy to do the sorting required to use alpha blending. However, I don't really want the specs to dictate (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
| | [LSC] Colour Definition meta-statement
|
| Here's the initial write up for a color definition meta-statement, to be used in ldconfig.ldr and in any model file. The LSC has a couple of outstanding issues with this spec, let's discuss those in follow-up messages. Please respond with any (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
| | Re: [LSC] Colour Definition meta-statement
|
| (...) [snippety] (...) [doo-dah] (...) I was thinking no space. So far, we've avoided wrapping literals in quotes in LDraw (with only occasional trouble). I'd like to keep avoiding quotes. [snippety-ay] (...) Good question. We hadn't thought about (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |
|
| | Re: [LSC] Colour Definition meta-statement
|
| (...) I prefer the currently used 0x prefix, but I guess if you picked # to match other file formats in use by ldraw users then I can live with it. I forget, does POV or HTML use # for the hex prefix? (...) No spaces in the name? Alpha-numeric only? (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
| | Re: [LSC] Colour Definition meta-statement
|
| (...) I've been keeping clear on the dither issue so far, because I didn't have a strong opinion one way or another. However, the more I think about it, the more I think we're not seeing the forest through the trees. Because of this, I vote we (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |
|
| | Matrix mirroring question
|
| This question is mostly directed a developers that have had to deal with mirroring while processing LDraw files, but I welcome comments from anyone. It seems to me that any model specified with a mirror matrix will be mirrored relative to its parent (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
| | Re: Adding part updates
|
| (...) Well, the DOS executable in the part update from ldraw.org won't work, but you should be able to use either the point-N-click version or the OSX command line executable that are included in the ldglite bundle. What's missing is some simple (...) (21 years ago, 16-Jan-04, to lugnet.cad.dev.mac)
| |
| ldraw (score: 0.340) |
|
| | Re: [LSC] Colour Definition meta-statement
|
| (...) HTML uses # (...) The name should be the characters after the !COLOR keyword and before the next keyword. The only contraint I can think of is that is not be one of the other keywords. (...) ALPHA should apply to the VALUE color and the color (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |
|
| | Re: Black seems wrong in ldconfig.ldr
|
| (...) Given that ldconfig.ldr is part of the LDraw parts library, I was referring to the color reference on the LDraw.org site (noted in another message). However, it might make sense to use the colors above, since they came directly from Lego, and (...) (21 years ago, 13-Jan-04, to lugnet.cad.dev)
| |
| ldraw (score: 0.340) |
|
|
| ldraw (score: 0.340) |