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| | Re: surface normals and vertex normals for OpenGL
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| (...) With the use of a point hash table, it should be possible to do all of the analysis in linear time proprotional to the number of points in the object. So, I guess I disagree with you. Not that it particularly matters, until somebody actually (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| | Re: LDraw.org Bylaws Ratification Passes
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| (...) Second that! I think the community owes Orion a vote of thanks for the work in getting the voting set up and tallied, and it owes itself a vote of thanks for the many constructive comments and feedback points. These helped make the bylaws (...) (21 years ago, 27-Feb-04, to lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.345) |
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| | Re: surface normals and vertex normals for OpenGL
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| (...) All: It is dangerous to write technical arguments at 1:30 in the morning, and I made some serious mistakes in my post above. 1) You are correct that most LDRAW parts are not closed and probably never will be. Optimizing for ease of part (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| | surface normals and vertex normals for OpenGL
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| Hello, I have some LDraw animation projects in mind and am starting by making a simple viewer using OpenGL. I have a program that will read a file and display it, but I run into problems with the shading because it only does flat shading. I think I (...) (21 years ago, 7-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| | Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
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| "Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> schrieb im Newsbeitrag news:HuDDv0.1KDF@lugnet.com... (...) to (...) most (...) lead to? (...) Ok I try and hope that I do not forget something here, all others please correct me if i'm wrong - but (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| | LDraw.org Bylaws: Call for Ratification
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| Since the LDraw.org Bylaws Drafts have been posted and publicly discussed, and since by peoples' silence, there appear to be no more lingering objections, I hereby call for a community vote to ratify these drafts as the official Bylaws of the LDraw (...) (21 years ago, 11-Feb-04, to lugnet.cad.dev.org.ldraw, FTX) !
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| ldraw (score: 0.345) |
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| | Re: surface normals and vertex normals for OpenGL
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| I won't argue with your clarification, but I will point out that it would be more difficult for a renderer to perform this feat, particularly one that is designed as a real-time renderer, and therefore presumably has rather serious limitations on (...) (21 years ago, 12-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| | Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
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| (...) Here's how I see it working: 1. The admin creates an LDRAW directory on the server. 2. The admin creates extra parts directories under <LDRAWDIR> on the server. 3. The admin creates an ldraw.ini file in the <LDRAWDIR> using the new GUI program (...) (21 years ago, 5-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| | Re: surface normals and vertex normals for OpenGL
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| (...) [snip] (...) [snip] (...) It is neither impossible nor particularly hard. I will snip the rest of the post here and explain. There is an interesting property of closed surfaces that can allow you to determine the normals for all polygons (or (...) (21 years ago, 11-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| | LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
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| 86 messages have been posted in this thread so far. I don't have a chance to catch up what has been discussed by reading all posts. Is it possible to make a brief and relatively easy-to-read summary of the most significant suggestions, and what (...) (21 years ago, 10-Mar-04, to lugnet.cad.dev)
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| | LDraw.org Bylaws Draft v.4
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| This is a re-post of the bylaws draft, correcting the (URL) oversight Ross Crawford pointed out>, and correcting a mistake I caught in Subsection 6.03(e). In that section, we neglected to change "Executive Committee" to "Steering Committee," after (...) (21 years ago, 11-Feb-04, to lugnet.cad.dev.org.ldraw, FTX)
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| ldraw (score: 0.345) |
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| ldraw (score: 0.345) |
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| | LDraw.org Bylaws Draft v.3
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| This is a re-post of the bylaws draft, adding a new Section 6.02 and 6.05 (causing some clauses to be re-numbered), per discussion here: (URL) This copy of the draft supercedes the draft this message is in reply to. If there are any modifications to (...) (21 years ago, 9-Feb-04, to lugnet.cad.dev.org.ldraw, FTX)
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| ldraw (score: 0.345) |