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 CAD / Development / 9781
9780  |  9782
Subject: 
Re: Status of BFC
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 2 Aug 2004 22:53:39 GMT
Viewed: 
1265 times
  
In lugnet.cad.dev, Gunnar  Lindholm wrote:
Hi there.
I just found this about BFC. As I understand it, it's intended to be used to
reduce the amount of polygons etc. in the modell that is renderd, in some
way?
If I've understood this correctly, is thisthen used in any current tools for
rendering? Or do tools like Pov-Ray have some kind of this already?

I'll be supporting it in the next major LDView version (3.0).  I really don't
have an estimated completion date for this at the moment, but I at least hope to
have it out before the end of the year.  There could be minor LDView updates
before the 3.0 release; they definitely won't have BFC support.

It's worth mentioning that on my ATI Radeon 9700 Pro, making use of the BFC
information actually slows down rendering.  On a GeForce 3, it provides a slight
speedup.

At this point, a fair number of the parts in the part library are BFC-certified,
but there are a large number aren't.  Part of the BFC spec requires
BFC-compliant renderers to only cull back-faces on parts that are actually
compliant, so non-BFC-certified parts will still look fine.

--Travis Cobbs



Message has 1 Reply:
  Re: Status of BFC
 
(...) Some part authors have been making major advances in getting the official library BFC compliant - notably Guy Vivan has been submitting BFCed files almost daily in recent months. These revised parts are in the Parts Tracker waiting for review. (...) (20 years ago, 3-Aug-04, to lugnet.cad.dev)  

Message is in Reply To:
  Status of BFC
 
Hi there. I just found this about BFC. As I understand it, it's intended to be used to reduce the amount of polygons etc. in the modell that is renderd, in some way? If I've understood this correctly, is thisthen used in any current tools for (...) (20 years ago, 2-Aug-04, to lugnet.cad.dev)

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