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 CAD / Development / 9437 (-20)
  [LSC] Colour Definition meta-statement
 
Here's the initial write up for a color definition meta-statement, to be used in ldconfig.ldr and in any model file. The LSC has a couple of outstanding issues with this spec, let's discuss those in follow-up messages. Please respond with any (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Matrix mirroring question
 
This question is mostly directed a developers that have had to deal with mirroring while processing LDraw files, but I welcome comments from anyone. It seems to me that any model specified with a mirror matrix will be mirrored relative to its parent (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Save that code! Once an LDraw/POV-Ray library is a going thing (and it looks like that won't take so long), those parts can be submitted there. Steve (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) True, but the 'embedded code' is still code we are effectively certifying as being good, whether it works strictly within LDraw, or in other GDL/SDL's. (...) Sorry, we never got around to making the list public. I'll work on that. Steve (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Bram's LDraw and LEdit Tutorial
 
Attention all, Thinkquest, the site that hosted Bram's LDraw & LEdit Tutorial, recently deleted this tutorial from their archive. Neither Tim nor I had a hard copy of the webpages. While I've contacted Bram asking him if he still has a copy, I'd (...) (21 years ago, 21-Jan-04, to lugnet.cad, lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
In lugnet.cad.dev, Kevin L. Clague wrote: [much snippage] (...) The above example parallel directory structure is just an example. I see that there are many possible alternate solutions... POV directory as sigbling of LDRAW subdirectory, where the (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) One thing the project clearly needs right now is a small homepage to tell what it's all about, and outline what people can do to help. That might help pull in more active participants than a lone CVS archive. I've seen your pages, Larry. I bet (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
In lugnet.cad.dev, Larry Pieniazek wrote: <much snippage> (...) As Orion described, we'd rather put the ability of using POV or whatever other renderer you choose outside the LDraw file format, and outside the LDraw format parts library. If we (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) The relatively easy solution on how to make the wrench tool and, even more obvious, the (unofficial) patterned maxifig heads - that solution has become undone. (...) The only thing that ever has frustrated me about LGEO is that I never ever (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) What's entailed? Do you want participants who can test but not do much else? (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Actually, the only Official Library parts that have embedded P-R SDL are some of Paul Easter torus primitives. Since nothing was ever done in the first place, nothing is being undone now. If you're like me and frustrated that LGEO is (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Only until 3rd party libraries (like LGEO) become available. ROSCO (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Too sad. If I got that complicated language correcly, this means that the problem presented at (URL) and was solved by embedded POV-code has now regressed to be un-solved again. /Tore (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Yes, and if you want to join the project team let me know (this goes for anyone else as well). (...) -Orion (21 years ago, 19-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) OK, but whether or not the P-R SDL code was out of whack would not affect the usability of parts as parts within LDraw format programs themselves, right? (0)Only affect the accuracy or completeness or error state of transformation (by tools (...) (21 years ago, 19-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Yay! The right place for POV code is in external libraries. Does this mean (URL) is going to be developed? Is a new L3P release in the works? It's been over a year and a half since this tantalizing message was posted. :^) (URL) Don (21 years ago, 19-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Basically, The POV team controls the syntax, functionality, and implementation of the POV-Ray Scene Description Language (P-R SDL) format. While the POV Team is very good at maintaining backwards compatibility, they have in the past change the (...) (21 years ago, 19-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Could you give a bit more info on the compatability issues (or a pointer to where they're discussed)? (21 years ago, 19-Jan-04, to lugnet.cad.dev)
 
  Change to existing policy on embedding POV-Ray code in Official Files
 
The LDraw.org Standards Committee (LSC) has recently discussed the issue of embedded POV-Ray code in Official Parts Library files. After careful consideration and with inputs from leading non-LSC members, most notably Lars Hassing and Chris Dee, we (...) (21 years ago, 19-Jan-04, to lugnet.cad.dev, lugnet.cad)
 
  Re: Friction pins no friction?
 
(...) Look's good, Though you may want to just make the primitive have the friction bits alone without the connector. That way you possibly could be able to use it on parts like 6558 and 32054 as well. (21 years ago, 19-Jan-04, to lugnet.cad.dev)


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