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 CAD / Development / 9077 (-10)
  Vertices not coplanar?
 
What troubles do these warnings cause? I see no problems with the renderings, no matter what renderer I use. How do I correct them? By splitting all the quads into two triangles each I guess? If so, why not make a tool that splits them up? /Tore (21 years ago, 17-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) Thanks for the info. After further consideration, I realized that there is one other thing that will prevent the -lgeo option from working properly, even for models that don't have mirrored sub-assemblies. Any parts in the part library that (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) Ow!!! (just smacked self in head) Thanks! James (21 years ago, 11-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: List of part numbers with descriptions???
 
(...) How about using the peeron master list? (URL) VW (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) You can use the parts.lst file in your LDRAW directory. All it is is a master list of all the part numbers/names in the PARTS folder sorted by number or description depending on how you ran MKLIST. --Orion (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  List of part numbers with descriptions???
 
I'm still working on my back-burner program to make labels for storage drawers. Does anyone know of a (simple, Windows-based) way to get a list of the parts descriptions? Getting a list of all LDRAW part numbers is no sweat (dir *.dat /b ><filename> (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) Two reasons I can think of: 1) Inventories: If you build a submodel using a Left Wing, and then mirror it, the inventory is going to show 2 left wings, when in reality there is 1 left wing and 1 right wing. 2) Instructions: Official LEGO (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) That's good to hear. (...) Yeah. I was aware of that. The good news is that it should only be a problem in LGEO if you have mirrored sub-assemblies. Looking at the models I have downloaded over time, I discovered that most people don't do this (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) I have tested your program against half a dozen files (including files with large mirrored sub-assemblies for wings and such) and the L3P generated renderings all showed the studs correctly. Well done. However, it doesn't work with -lgeo... (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Yes, that makes sense. Hey, I did a little searching and found some references to "depth sprites" which seem to be supported in some of the latest graphics hardware. I haven't read it yet, but the pictures in this article seem to indicate that (...) (21 years ago, 9-Jul-03, to lugnet.cad.mlcad, lugnet.cad.dev)


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