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 CAD / Development / 7687 (-5)
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Those are indeed the generic Windows drivers. The Trident web-site says the i-7 only has accelerated 3D drivers for 98 and ME, and the GL_RENDERER string agrees. (...) Generic opengl and it took about 15 seconds to render. Are you using the l3 (...) (22 years ago, 17-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) GL_VERSION = 1.1.0 GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture GL_VENDOR ='Microsoft Corporation' GL_RENDERER ='GDI Generic' GL_RGBA_BITS: (8, 8, 8, 0) GL_DEPTH_BITS = 32 GL_STENCIL_BITS = 8 Buffer Swap Mode = 2 (...) (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) Some of that really sounds like driver problems to me. What does ldglite print out about your opengl drivers? Maybe you're not using the Microsoft Software opengl drivers after all, but rather some brain dead half implemented OEM drivers. Do (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Ldglite bug report (Was: Portable Ldraw system)
 
(...) It seems to be constantly re-drawing the screen when the dialog is active. It's also pegged my CPU utilization at 100%. Hmm, double-clicks don't do anything. Or maybe it's just not polling for mouse clicks fast enough -- it took me 3 or 4 (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev)
 
  Re: Yet another idea - Portable Ldraw system
 
(...) <experiments a bit> I think I may simply have done something wrong. Now that I consiously try to reintroduce the problem I can not figure out how to do it. But it may simply have been that I have edited a sub-file and expected the rendering of (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)


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