| | Re: Moving around in a CAD model.
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(...) Does the LD4DModeler work on a Mac or linux box? Part of my agenda is to make something not tied to a specific platform, and I like to make the source available so anyone can play with it. (...) Hmmm, I never thought of ldglite as an animation (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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| | Re: Moving around in a CAD model.
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(...) In most FPS games these days (as far as I know), the mouse rotates the head up, down, left and right, and the keyboard is used to walk forward, backwards, left and right (left and right walking is generally called strafing). Most also have an (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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| | Re: Moving around in a CAD model.
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I can see why Don want's the WSAD version, because he's propably right handed. I am left handed and prefer the arrow keys, because my mouse is on the left side of the keyboard :) you could use pageup and down for movement along Y axis for Lefties. (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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| | Re: Moving around in a CAD model.
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(...) Currently only Windows I am afraid, but when the beta sequence is over I am planning to go opengl (besides directx). I could then port the whole thing to linux with Borland Kylix. (...) Still very handy for test runs of scene's (single (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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| | Re: Moving around in a CAD model.
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I ment travis, sorry (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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| | Re: Moving around in a CAD model.
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(...) You're both right and wrong. I am right handed, but I use my left hand for the mouse to avoid the pain of carpal tunnel. That's why I don't have any current gaming experience. (...) Yeah, I like this because the arrow key mapping is exactly (...) (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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| | Re: Moving around in a CAD model.
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(...) Wouldn't help much - except for those who happen to use Linux on a PC. - Kylix doesn't work on ,for example, Linux/Alpha. Play well, Jacob (22 years ago, 30-Jul-02, to lugnet.cad.dev)
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