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 CAD / Development / 7217 (-20)
  Re: The use of type 5 lines for smoothing of objects.
 
Here follows a more explicit form of the algoritm: For each dat file I make a map called Vertex2Normal When I move the dat file I do the following thing for each optional line: I call the 4 vertices in the line P0, P1, P2 and P3. Then I look at the (...) (22 years ago, 13-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
Application.UpdateFo...tSettings, that's a new one for me. Thanks I will use this for beta 2. I indeed wait for ever for l3p and other external applications to exit, I was already thinking about using a controllable time-out or a thread for the l3p (...) (22 years ago, 12-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
Again, I really do appreciate your comments. For the gui, I am working on a better controls form, whom will be groupable and maybe compressible, if I can find the time. Funny, the reason I did not show the popupmenu items elsewhere was 'space' and (...) (22 years ago, 12-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Hello, my demo is ready. If you would like to try you can mail me. I will sent it back as an attachment including instructions, bye, "Martijn Zwaal" <zwaal@science.uva.nl> (22 years ago, 12-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CC9BCFE.104010...ello.nl... (...) I really like the idea, if not everything in the user interface... Some thoughts, first on doing the animation: - The screen must be utilized better (...) (22 years ago, 10-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CDBCEE2.608020...ello.nl... (...) Thanks! (...) OK, I downloaded the latest L3P, and export works as expected, except for... (...) I can still reproduce the error by changing to comma (...) (22 years ago, 10-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> wrote in message news:3CDBCEE2.608020...ello.nl... (...) Ooh, I must mail Lars and ask if he can add an option to turn studs on/off (unless it's there and I can't see it!). The last few projects I've used (...) (22 years ago, 10-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
You can display the current frame without clicking play using F8 or the 13th speedbutton. I use 1.3 myself, and Lars C. Hassing promised me to include a new option in L3P soon for controling the sky vector so an even newer version will be needed (...) (22 years ago, 10-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Hello, I am not able to get a demo ready today : ( , maybe I have some time in the weekend to finish it : ) . bye, Martijn (22 years ago, 9-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev (...) Very interesting program! The screen looks a bit crowded, but I suppose one gets used to it... When I load a project, there isn't anything displayed in the 3D preview until I press 'Play' - is (...) (22 years ago, 9-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Reviewing duties (was Re: bug report: "cert." list on tracker)
 
(...) Unfortunately, I don't know enough about these changes to comment yet. Tony Hafner wrote: (...) As a new reviewer, I need to know more about this *-4disc.dat change so I know what to do. But getting to basics, I have several questions: 1. Are (...) (22 years ago, 9-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
"Don Heyse" <dheyse@hotmail.spam....away.com> wrote in message > >Perhaps we could solve the speed problem by inserting a comment before (...) This sounds possible. The only problem is that they all have to be inserted as comments because older (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Hmmm, Finally a use for the type 5 lines I've been ignoring :) (I have another - so far successful - way of drawing in those lines) (...) Well alot of this leads in a direction I've mentioned before. Which is adding strip and mesh info into the (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I tend to agree with you. My suggestion to Travis was based on about 2 seconds of thought when I read his email. It occured to me that type 2 lines are used to denote hard edges so I mentioned the possibility of using them instead of type 5 (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) indicator (...) on (...) places (...) having (...) This looks indeed like a more general way to do it. A big problem however will be complex patterns on a face, like on a shield. There will be a lot useless checking, because for every edge in (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
(Please notice "follow-up"! ;-) (...) I'd be a good candidate for grumpy, myself... Or sleepy... Or sneezy, for that matter (I got some *really bad* allergies!)... Or Doc, maybe... ;-) Franklin (22 years ago, 8-May-02, to lugnet.cad.dev, lugnet.off-topic.fun)
 
  Re: bug report: "cert." list on tracker
 
(...) I *like* this idea. How can I help? (...) I liked his "expedite evaluation: release or kill" option... ;-) Thanks, Franklin (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
(...) I understand. (...) And I apologize if I came across as ... grumpy. Or maybe sleepy or dopey. Anyway, I'll stick with my previously stated viewpoint: if there are primitives on the tracker, let's make it a priority to either certify them or (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) One thing that someone noted (I think it was Don Heyse) when I mentioned this was that it might be possible to instead check for the lack of type 2 lines of color 24 between two adjoining faces, and use this as an indicator that the two faces (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  The use of type 5 lines for smoothing of objects.
 
Hello people, this is my first post. A few weeks ago I mailed with Travis Cobbs and Lars Hassing about an algorithm I constructed to make objects look smoother. This can be done by using per vertex normals and smooth shading. The normals can be (...) (22 years ago, 8-May-02, to lugnet.cad.dev)


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