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Mark: (...) No. :-( (...) I think LDGLite is fully LEdit compatible by now (and works on Linux/Alpha systems), so it is probably worthwhile to look into adding the (if any) missing features to LDGLite. I don't know if LDGLite is distributed in a DOS (...) (23 years ago, 1-Nov-01, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | Re: LDraw and LEdit source code?
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(...) Whoah! DOS version? Where did that come from? I think I asked about that once upon a time but there wasn't much interest. (URL) problem with a DOS version is finding decent opengl and glut support. I went as far as tracking down a possible (...) (23 years ago, 1-Nov-01, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | Re: LDraw and LEdit source code?
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Don: (...) Interest in the original LDraw and LEdit programs. ;-) (...) Mesa doesn't work on DOS?!? According to: (URL) is among the supported systems (through contributed drivers). Jacob (23 years ago, 1-Nov-01, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | Re: LDraw and LEdit source code?
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(...) Yeah, I looked DOS Mesa and if I recall, it was no longer being maintained. I could be wrong about that though, but the CVS logs on SourceForge seem to contain many references to removing "old and broken DOS build support". Don Don (23 years ago, 1-Nov-01, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | Re: LDraw and LEdit source code?
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(...) Looks like I *was* wrong about the DOS mesa after all. Apparently the AllegroGL folks have picked up the slack. So If anyone is nutz enough to want a DOS version of ldglite you can get it at: (URL) limps along in DOS mode under Windows 95 with (...) (23 years ago, 10-Nov-01, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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