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Subject: 
Re: bend thingie creator.
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 21 Nov 2000 18:36:30 GMT
Viewed: 
797 times
  
Wow!  This thing is incredible.  This program doesn't just turn a bunch of
subparts, it actually creates the axle out of triangles.  The output is
beautiful!  It was missing the edgelines, though.

Any chance you could add support for electric wires?





"koen" <koen.jordens@student.kuleuven.ac.be> wrote in message
news:G3I9sH.5p0@lugnet.com...
Hello, I just finished a first implementation for creating flexable axes • and
i'm quickly posting it before i go home for the weekend.
It's my second program ever and my first object oriented one (so don't
expect too much :-) ).
If someone wants to test it out for bugs or other things i would • appreciate
any comments.
(especially concerning tricks to reduce the program's size : almost • 600k)

I've zipped it (150 k) and put it online at
http://www.student.kuleuven.ac.be/~m9815058/

Due to my serious lack of html skills, I will write the usage here.

The program will ask for 4 coordinates (4 times 3 (x y z) ).
These are the starting and ending point of the axle (studs not included) • and
two points in the direction you want at the beginning and end (first
reference point for start, second for end).
Then it will ask for the length of the axle.
followed by the type of curve, ony 1 available. (press 1 enter)
and finally the number of segments for the curve ( the more segments the
bigger the filesize (less than 3 will crash)  30 gives a reasonable • curve).
It will then write a as.dat file  wicht contains your axle.
You can just add it to your model by placing it in the origin with no
rotation. (if you have chosen your points correctly)


hope you enjoy.

Koen







Message has 1 Reply:
  Re: bend thingie creator.
 
I'm very happy to get such a good reaction. Edgelines are coming later on because this requires some big changes, now i draw the axle and place cilinders over it, so edgelines would be crossing, this isn't good so I will have to change this method. (...) (24 years ago, 22-Nov-00, to lugnet.cad.dev)

Message is in Reply To:
  bend thingie creator.
 
Hello, I just finished a first implementation for creating flexable axes and i'm quickly posting it before i go home for the weekend. It's my second program ever and my first object oriented one (so don't expect too much :-) ). If someone wants to (...) (24 years ago, 4-Nov-00, to lugnet.cad.dev)

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