Subject:
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Re: *** LDView v0.7 Released ***
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 1 Sep 2000 05:29:16 GMT
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Viewed:
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594 times
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In lugnet.cad.dev, Travis Cobbs writes:
> Thanks for the feedback.
>
> "Paul Easter" <pneaster@knoxy.net> wrote in message
> news:G039K2.7p0@lugnet.com...
> > I have a Diamond Monster Voodoo2. The program works great in a normal
> > windowed mode. It may be running through my normal AGP(S3 Virge Gx2).
> > The full screen feature crashed the program, with no noticable problems
> > with Windows(98se).
> > It gave me an error about not being able to initalize the OpenGL drivers, or
> > mode or something. I was sitting looking at a grey screen until I pressed
> > ESC, then my normal desktop was restored.
>
> Hmmm... Unfortunately, the Voodoo1/2 are probably going to be the hardest
> to fix fullscreen bugs on, due to their unique architecture. Just out of
> curiosity, do you have the latest drivers installed?
Not sure about the drivers, I try to stay current, however since I have
started modeling parts in my spare time, I have not played many games to worry
about keeping them up. ;-)
I also have another computer here with Win98se and a Voodoo1 card. I will test
it on there when you think it is more suited.
>
> > > Any other comments suggestions are also welcomed.
> > I have noticed some black quads, or triangles on one of my parts in the
> > current update vote. 30201.dat, bottom surface, you might check it out
> > too. It doesn't show up like that anywhere else.
> > I have noticed some primitives showing up as a different shade. I
> > have "Enabled, High quality, Specular highlight, Lines-Draw edges,
> > Lines-High quality, and misc-high quality studs" turned on. Let me know
> > if I need to send you a picture of this.
>
> Thanks for the heads-up. I tracked down the cause of the problem; the part
> is doing something I was under the (possibly mistaken) impression was a
> no-no: those black sections are concave quads. Turn off lighting and you
> will see that they are actually drawing the proper color, but the lighting
> gets so messed up by their concavity that it comes out black. Anybody else
> know whether this is kosher? I haven't seen it happen on any other parts.
> I tracked down one of these quads; it's the following line:
>
> 4 16 -18 56 120 -24.4 51.6 127.7 -25.7 52.3 125.8 -27.7 52.6 124.4
>
> Whether or not it's actually legit, I'll add code to split such quads into
> two triangles. As it turns out, I already detect the problem, I just don't
> do anything about it when I encounter it, so fixing it shouldn't be too
> hard.
Leave it to me to do a no-no... :-) I had alot of trouble calulating the Y
coordinates on that part. I have been working on a spreadsheet that will
hopefully help me with that. I think I have the spreadsheet about done.
> Looking at that part in detail, I discovered another bug in my color
> handling which causes it to display some portions of the part in the wrong
> color when you turn on edge drawing. It's especially obvious if you then
> turn off lighting. I'll have to look into that too.
I'm not sure what you mean here.
There are a couple of triangles on the bottom outer surface near the 2x2 brick
hole that need to have thier y axis' adjusted. They stand out like a sore
thumb. :-) Hopefully I can get those fixes made before the update is prepared
for release.
> --Travis Cobbs (tcobbs@san.REMOVE.rr.com)
> (Remove .REMOVE from address to send me e-mail.)
Paul
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Message has 1 Reply: | | Re: *** LDView v0.7 Released ***
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| "Paul Easter" <pneaster@knoxy.net> wrote in message news:G070Ks.Er5@lugnet.com... (...) part (...) lighting (...) else (...) parts. (...) into (...) don't (...) Y (...) Well, as I said, I'm not sure it's a no-no; either way the next version of (...) (24 years ago, 1-Sep-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: *** LDView v0.7 Released *** [DAT]
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| Thanks for the feedback. "Paul Easter" <pneaster@knoxy.net> wrote in message news:G039K2.7p0@lugnet.com... (...) windowed (...) screen (...) Windows(98se). It (...) mode (...) Hmmm... Unfortunately, the Voodoo1/2 are probably going to be the hardest (...) (24 years ago, 30-Aug-00, to lugnet.cad.dev)
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