Subject:
|
Re: Performance Improvement
|
Newsgroups:
|
lugnet.cad.dev
|
Date:
|
Sun, 16 Apr 2000 03:51:46 GMT
|
Viewed:
|
669 times
|
| |
| |
In lugnet.cad.dev, Damien Duquennoy wrote:
> Hi
>
> Well, i think it's also possible to substitue some quads to the triangles. But i've made some tests with l3lab and there is no
> differences on rendering time between the triangle version and quad version of my disc.
>
> Does someone know how quads are drawing by rendering programs : as a real quad, or as two triangles ?
Depends on the program. LDraw renders triangles by duplicating the
final point, and rendering it as a quad. LDLite (I believe) splits
quads into triangles.
Steve
|
|
Message is in Reply To:
| | Re: Performance Improvement
|
| Hi Well, i think it's also possible to substitue some quads to the triangles. But i've made some tests with l3lab and there is no differences on rendering time between the triangle version and quad version of my disc. Does someone know how quads are (...) (25 years ago, 15-Apr-00, to lugnet.cad.dev)
|
11 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|